Print Email Facebook Twitter Mini-map positioning for Virtual Reality environments in hyperbolic space Title Mini-map positioning for Virtual Reality environments in hyperbolic space Author Jochems, Scott (TU Delft Electrical Engineering, Mathematics and Computer Science) Contributor Skrodzki, M. (mentor) Bidarra, Rafael (mentor) Smaragdakis, G. (graduation committee) Degree granting institution Delft University of Technology Corporate name Delft University of Technology Programme Computer Science and Engineering Project CSE3000 Research Project Date 2023-06-30 Abstract Navigation is a core aspect of exploring virtual environments. To assist players, a mini-map is a commonly used navigational tool. Navigation in an unknown space can be difficult. This difficulty is only increased when a player finds themselves in a non-Euclidean space. This paper explores the effect the mini-map's positioning has on the player's navigational performance in Virtual Reality using hyperbolic space. For this two positions are used: the first mini-map is positioned on the Heads-Up Display and the second is positioned on the player's right hand. Two player groups are randomly created to take part in a player experiment. Players get to read an information sheet and complete a small tutorial before having to complete 3 levels. Players are measured on how much time and how many steps it takes them to complete each level, how much their time and steps improve over the levels, their total time, and their total amount of steps. Combined these results indicate that there is no clear effect on the player's performance navigating a hyperbolic space in Virtual Reality. Subject Virtual RealityHyperbolic spacemini-map To reference this document use: http://resolver.tudelft.nl/uuid:9b3a815e-7366-4b08-9544-cb1ae6b78070 Part of collection Student theses Document type bachelor thesis Rights © 2023 Scott Jochems Files PDF Research_project_Scott.pdf 3.76 MB Close viewer /islandora/object/uuid:9b3a815e-7366-4b08-9544-cb1ae6b78070/datastream/OBJ/view