Print Email Facebook Twitter Sasér: An educative game about Smart Grids and electricity consumption with renewable resources Title Sasér: An educative game about Smart Grids and electricity consumption with renewable resources Author Costa, E. Contributor Geelen, D. (mentor) Keyson, D. (mentor) Faculty Industrial Design Engineering Department Design for Sustainability Programme MSc Design for Interaction Date 2011-12-12 Abstract Sasér is an educative board game to explain what Smart Grids are and how the exploitation of renewable resources for electricity production they allow will impact consumers' behavior in private households. Subject Smart Gridserious gamerenewable resources To reference this document use: http://resolver.tudelft.nl/uuid:a9c41f13-967a-4dc9-9563-c530dc321c2e Access restriction Campus only Part of collection Student theses Document type master thesis Rights (c) 2011 Costa, E. Files campus only