Print Email Facebook Twitter The Debriefing of Research Games: A Structured Approach for the Validation of Gaming Simulation Outcomes Title The Debriefing of Research Games: A Structured Approach for the Validation of Gaming Simulation Outcomes Author Lo, J.C. Van den Hoogen, J. Meijer, S.A. Faculty Technology, Policy and Management Department Multi Actor Systems Date 2014-07-07 Abstract Debriefing is an overlooked topic in the gaming simulation literature, especially in the context of gaming for applied research and design. Building upon existing frameworks, mostly in the fields of policy and educational games, and linking the design of the debriefing with the intricacies of innovation in complex networked infrastructures, we state that debriefing should touch upon five important topics: qualitative data generation, internal validation, external validation, reliability analysis and a robust planning for action. Subject research gaming simulationsdebriefingvalidityreliabilityexperiment To reference this document use: http://resolver.tudelft.nl/uuid:d8d0dee0-0f83-473c-91a5-9727ee78377d Source ISAGA 2014: 45th Conference of the International Simulation and Gaming Association, Dornbirn, Australia, 7-11 July 2014 Part of collection Institutional Repository Document type conference paper Rights (c) 2014 The Author(s) Files PDF 313640.pdf 507.02 KB Close viewer /islandora/object/uuid:d8d0dee0-0f83-473c-91a5-9727ee78377d/datastream/OBJ/view