Print Email Facebook Twitter Designing virus-resistant, high-performance networks Title Designing virus-resistant, high-performance networks: A game-formation approach Author Trajanovski, S. (TU Delft Network Architectures and Services; Philips Research) Kuipers, F.A. (TU Delft Embedded and Networked Systems) Hayel, Yezekael (University of Avignon) Altman, Eitan (INRIA Sophia Antipolis) Van Mieghem, P.F.A. (TU Delft Network Architectures and Services) Date 2018 Abstract Designing an optimal network topology while balancing multiple, possibly conflicting objectives like cost, performance, and resiliency to viruses is a challenging endeavor, let alone in the case of decentralized network formation. We therefore propose a game-formation technique where each player aims to minimize its cost in installing links, the probability of being infected by a virus and the sum of hopcounts on its shortest paths to all other nodes. Subject Game theoryNetwork designNetwork performanceNetworks of Autonomous AgentsVirus spread To reference this document use: http://resolver.tudelft.nl/uuid:f83f4223-54a7-4c56-b27b-2b054813cb7e DOI https://doi.org/10.1109/TCNS.2017.2747840 ISSN 2325-5870 Source IEEE Transactions on Control of Network Systems, 5 (4), 1682 - 1692 Part of collection Institutional Repository Document type journal article Rights © 2018 S. Trajanovski, F.A. Kuipers, Yezekael Hayel, Eitan Altman, P.F.A. Van Mieghem Files PDF 31834393_08023761.pdf 1.79 MB Close viewer /islandora/object/uuid:f83f4223-54a7-4c56-b27b-2b054813cb7e/datastream/OBJ/view