Print Email Facebook Twitter Extending Honeytrap with Lua scripting Title Extending Honeytrap with Lua scripting: Honeytrap LUA implementation Author Janssen, Martijn (TU Delft Electrical Engineering, Mathematics and Computer Science) van Nes, Nordin (TU Delft Electrical Engineering, Mathematics and Computer Science) Oomens, Thomas (TU Delft Electrical Engineering, Mathematics and Computer Science) Contributor Doerr, Christian (mentor) Degree granting institution Delft University of Technology Programme Computer Science Date 2018-06-06 Abstract This report describes the process, motivation and design choices made during the Bachelor End Project in collaboration with DutchSec. The project consists of implementing Lua-scripting into Honeytrap, which is programmed in Go. The following chapters will discuss which design choices were made, how the research was performed and how the final functionalities were implemented. A detailed system verification is done with proof of added value and besides that the system testing methods are described. Furthermore a conclusion is given that discusses what the project has achieved, what the use-cases are and whether it does what the client wants it to do. Subject HoneytrapHoneypotLuaScripting To reference this document use: http://resolver.tudelft.nl/uuid:ae1c32d9-662a-4f42-b920-f68c9d5b9771 Part of collection Student theses Document type bachelor thesis Rights © 2018 Martijn Janssen, Nordin van Nes, Thomas Oomens Files PDF BEP_2018_Lua_functionalit ... eytrap.pdf 2.48 MB Close viewer /islandora/object/uuid:ae1c32d9-662a-4f42-b920-f68c9d5b9771/datastream/OBJ/view