Print Email Facebook Twitter Simulating the ChromaDepth Eect for CMYK-based Print Media Title Simulating the ChromaDepth Eect for CMYK-based Print Media Author Verhoeff, Mike (TU Delft Electrical Engineering, Mathematics and Computer Science) Contributor Kellnhofer, P. (mentor) Eisemann, E. (mentor) van Gemert, J.C. (graduation committee) Degree granting institution Delft University of Technology Programme Computer Science and Engineering Project CSE3000 Research Project Date 2022-06-24 Abstract Chromastereoscopy makes use of special glasses to make its wearer see two slightly different images, one for each eye. With a properly created image this results in perceived depth. It does this by bending light dependent on its wavelength and in the opposite direction for each eye. When a ChromaDepth image is properly created most viewers perceive the image as having a 3D effect. However, since the glasses act on wavelengths and not on perceived colors, different display media like screens and printers could result in a different perception of the images through the glasses. To investigate this possible difference I measured reflectance spectra of printed colors, and created an algorithm to simulate the effect the glasses have on images made with mixes of these colors. Additionally I tried multiple visualization techniques to digitally show the effect including depth. Subject ChromastereoscopyChromaDepthCMYK To reference this document use: http://resolver.tudelft.nl/uuid:d8d57050-2afc-4525-a9e2-05519b3f9577 Part of collection Student theses Document type bachelor thesis Rights © 2022 Mike Verhoeff Files PDF Research_Paper_Final_Cand ... date_2.pdf 2.67 MB Close viewer /islandora/object/uuid:d8d57050-2afc-4525-a9e2-05519b3f9577/datastream/OBJ/view