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Knutz, Eva (author), Markussen, Thomas (author), Visch, V.T. (author), Tan, Ed S. (author)
The aim of this paper is to initiate an interdisciplinary dialogue between social design and narrative theory in understanding how vulnerable families navigate personal and shared identities. To exemplify this, we draw upon results from a design research project that introduces board games in prisons to help children develop bonds with their...
conference paper 2020
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van Dooren, M.M.M. (author), Visch, V.T. (author), Spijkerman, Renske (author)
In this position paper we discuss the application of personalization in persuasive technology design in light of the Personalized Design Process model (PDP-model). The PDP-model defines personalization as aligning a persuasive product to the end-user by stakeholder involvement (i.e. designers, endusers, domain experts and family/relatives)...
conference paper 2017
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Van der Meulen, E. (author), Cidota, M.A. (author), Lukosch, S.G. (author), Bank, PJM (author), van der Helm, A.J.C. (author), Visch, V.T. (author)
n the clinical community there is a need for assessment tools that allow for objective, quantitative and valid measures of motor dysfunction. In this paper, we report on the design and evaluation of a serious game that engages patients with Parkinson's disease in upper extremity (hand/arm) movements. The game employs augmented reality to show...
conference paper 2016
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Van Dooren, M.M.M. (author), Visch, V.T. (author), Goossens, R.H.M. (author), Spijkerman, R. (author), Hendriks, V.M. (author)
Applying persuasive games in mental healthcare contexts, especially using game-elements to support and redesign therapy, is a relatively new concept. In the youth addiction care context, patients often have comorbidities, causing a lot of differences between them. Besides this, therapists apply the therapy protocol in a specific personal way,...
conference paper 2015
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Van Dooren, M.M.M. (author), Spijkerman, R. (author), Goossens, R.H.M. (author), Hendriks, V.M. (author), Visch, V.T. (author)
One of the main objectives in game design is to create game experiences that enhance the motivation to start and continue to play the game. To gain insight into which game experiences can be evolved by the game, designers have been using PLEX cards in the user input phase or in the product evaluation phase of the design process. However, to our...
conference paper 2014
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Visch, V.T. (author), Vegt, N.J.H. (author), Anderiesen, H. (author), Van der Kooij, K. (author)
The following position paper proposes a general theoretical model for persuasive game design. This model combines existing theories on persuasive technology, serious gaming, and gamification. The model is based on user experience, gamification design, and transfer effects.
conference paper 2013
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Vegt, N.J.H. (author), Visch, V.T. (author)
In this paper we propose an approach towards designing social games or game elements for changing people’s social behavior for serious applications. We use the concept of the magic circle, which outlines the experience of a game world as different from the real world. We can design a connection between these worlds through space, time, and...
conference paper 2013
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Knutz, E. (author), Markussen, T. (author), Desmet, P.M.A. (author), Visch, V.T. (author)
In this paper, we introduce a new approach to designing games for serious contexts. In contrast to Serious Games we argue that learning is a too narrow focus for serious contexts and that simulation of real world problems ought to be supplemented with other design strategies that place greater emphasis on fiction and narratives. The approach is...
conference paper 2012
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Cila, N. (author), Hekkert, P.P.M. (author), Visch, V.T. (author)
Metaphors have a communicative role in design that entails a transfer of meaning from an entity (i.e. source) to the designed product (i.e. target). In this paper, we investigate the effect of the expertise of designer on the accessibility of the sources that they employ in metaphors. In the study conducted, novice and expert designers were...
conference paper 2012
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Keuning, J.A. (author), Visch, G.L. (author), Gelling, J.L. (author), Burema, G. (author)
conference paper 2011
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Keuning, Lex J.A. (author), Visch, Guido L. (author)
conference paper 2009
document
Keuning, Lex J.A. (author), Visch, Guido L. (author)
conference paper 2008
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