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van den Berg, Daniƫl (author), Helgers, Jeffrey (author), Kralt, Marcel (author), Lans, Sonny (author)
Energiepaleis, a company that realizes sustainable home renovations, requested an application that uses augmented reality to show their customers beforehand, what certain sustainable devices would look like in their homes after renovations. A marker is placed on the spot where the device needs to stand and then the application will show the...
bachelor thesis 2017
document
Lampe, K.Q. (author), Kraaijeveld, J.C.M. (author), Den Braber, T.D. (author)
Several blackbox testing techniques were researched and put to practice. Using these techniques, an assessment of bunq's app has been made.
bachelor thesis 2015
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Ten Napel, A. (author), Narwade, A. (author), Van Helden, T.P. (author)
This document reports the development of a proof of concept for the MijnID Android mobile application. Identity theft and identity fraud are serious problems, leaving thousands of Dutch citizens with debts and damages each year. MijnID aims to improve detection by providing users with insight on what is happening to their personal details as...
bachelor thesis 2015
document
Dumeljic, B. (author)
This paper introduces Moody Closet, a mobile application for the management of a personal wardrobe with a personalized outfit recommender. To provide incentive for the users to add content and express their preferences, the system provides an easy and enjoyable interaction, which delivers new perspectives on their closets. In particular, we...
bachelor thesis 2014
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Van Touw, J. (author)
As mobile Internet traffic continues to consistently gain on desktop traffic in terms of volume, a desire for a mobile version of Tribler was expressed by the Client: Dr. Ir. Johan Pouwelse. This desire was formulated into a Bachelor project, which will be executed within a period of 11 weeks. The project is centered around answering the...
bachelor thesis 2013
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Groen, W. (author), Becht, J. (author)
This report contains the result and the process of working on the StandUp project, a game for mobile phones which aims to motivate people to stand up more often during their workdays.
bachelor thesis 2013
document
Rijnboutt, E.H.J. (author), Hokke, O.J. (author)
Het bachelorproject `How High' heeft als doel het opbouwen en testen van een algoritme waarmee worpen van een telefoon gedetecteerd kunnen worden, en waarmee de bereikte hoogte bepaald kan worden. Dit algoritme dient daarna te worden toegepast in een game voor mobiele telefoons. Voor de detectie kan gebruik gemaakt worden van verschillende...
bachelor thesis 2012
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Van der Velden, J.S. (author), Breekveldt, T. (author)
Final report for the Schoolyard project, written in Dutch. Schoolyard was a project to develop a mobile, location based serious game for children in elementary school. This project was commissioned by TNO.
bachelor thesis 2012
document
De Moes, A.F.A. (author), Valipor, S. (author)
Noise reduction application for Android smartphones using a beamforming algorithm. Acquiring microphone signals, designing a user interface and hardware connectivity.
bachelor thesis 2012
document
Haidar, A. (author), Ashrafi, M.A.R.A. (author), Hoogendijk, S. (author)
"Nametones Generator" is an Android application where the user can generate an unique Nametone based on his/her name, birthdate and the selected music style. This is based on the idea of Bach that every name is to be transformed into a classic musical piece.
bachelor thesis 2011
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Tjin-Asjoe, R.R.C. (author), Loubna, A. (author), Hazebroek, M. (author), Sijsling, J. (author)
Kate is a working prototype that shows that an app can assist a traveller in the travel decision process. Kate is built up from modules, the source of travel data (now the calendar) and travel time prediction (now Tripcast from Model IT) can easily be switched to another source which will require only the change of one module.
bachelor thesis 2011
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