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Cleij, D. (author), Venrooij, J. (author), Pretto, Paolo (author), Pool, D.M. (author), Mulder, M. (author), Bulthoff, Heinrich H. (author)
Motion cueing algorithms are used in motion simulation to map the inertial vehicle motion onto the limited simulator motion space. This mapping causes mismatches between the unrestricted visual motion and the constrained inertial motion, which results in perceived motion incongruence (PMI). It is still largely unknown what exactly causes...
journal article 2018
document
Wolters, Joris P. M. A. (author), van der El, K. (author), Damveld, H.J. (author), Pool, D.M. (author), van Paassen, M.M. (author), Mulder, M. (author)
This paper investigates the effects of simulator motion on driver steering performance, and how this depends on the available visual information and external disturbances such as wind gusts. A human-in-the-loop driving experiment was performed in which twelve participants steered a fixedvelocity car to follow a winding road (target tracking, TT)...
conference paper 2018
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Cleij, D. (author), Venrooij, J. (author), Pretto, P. (author), Pool, D.M. (author), Mulder, M. (author), Bülthoff, H.H. (author)
Motion cueing algorithms (MCA) are used in motion simulation to map the inertial vehicle motions onto the simulator motion space. To increase fidelity of the motion simulation, these MCAs are tuned to minimize the perceived incoherence between the visual and inertial motion cues. Despite time-invariant MCA dynamics the incoherence is not...
conference paper 2015