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van Leeuwen, T. D. (author), Cleij, D. (author), Pool, D.M. (author), Mulder, M. (author), Bülthoff, Heinrich H. (author)
In motion simulation, motion input scaling is often applied to deal with the limited motion envelopes of motion simulators. In this research, the time-varying effects of scaling the lateral specific force up or down during passive curve driving in a car driving simulation are investigated through a simulator experiment. It is concluded that...
journal article 2019
document
Cleij, D. (author), Venrooij, J. (author), Pretto, Paolo (author), Pool, D.M. (author), Mulder, M. (author), Bülthoff, Heinrich H. (author)
Motion cueing algorithms are used in motion simulation to map the inertial vehicle motion onto the limited simulator motion space. This mapping causes mismatches between the unrestricted visual motion and the constrained inertial motion, which results in perceived motion incongruence (PMI). It is still largely unknown what exactly causes...
journal article 2018
document
Cleij, D. (author), Pool, D.M. (author), Mulder, M. (author), Bülthoff, Heinrich H. (author)
abstract 2017
document
Cleij, D. (author), Venrooij, J. (author), Pretto, P. (author), Pool, D.M. (author), Mulder, M. (author), Bülthoff, H.H. (author)
Motion cueing algorithms (MCA) are used in motion simulation to map the inertial vehicle motions onto the simulator motion space. To increase fidelity of the motion simulation, these MCAs are tuned to minimize the perceived incoherence between the visual and inertial motion cues. Despite time-invariant MCA dynamics the incoherence is not...
conference paper 2015
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