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Govers, F.S. (author)
This report explores opportunities for Qurrent in the age of collaboration. Qurrent, a company focussing on reducing consumer energy consumption, is acting in a competitive market. Big players like Eneco, Nuon and Essent are rapidly developing products with comparable functionalities and services and they have larger customer bases than Qurrent...
master thesis 2013
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Breider, S. (author)
In recent years, a lot of initiatives were taken to improve the collaboration between actors in the Architecture, Engineering and Construction industry. ‘Integration’ seems to be amongst the most used aims to enhance collaboration in these initiatives. To achieve integration, one might distinguish between integration of process and product. This...
master thesis 2013
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Aarden, T. (author)
Overall the retailers and centre management are not convinced to cooperate with each other. The basic condition for cooperation is insight in the surplus value of the cooperation and when applicable for retailers, the permission of the head office. It depends on the kind of cooperation if these aspects are present. The evaluation of the attached...
master thesis 2013
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Van 't Klooster, R. (author)
To deal with external changes and the current position of Rheinmetall Air Defence (RAD), it was decided that RAD’s current business model should be modified such that RAD will become a systems integrator. This research examined the potential transition towards this new business model with a focus on the involvement of external partners and the...
master thesis 2012
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Van Schaik, D.J.M. (author)
This report shows the development of a tool, which will enable designers to start collaborative design projects. The project is executed at the company Veeel, a design agency in Amsterdam. Veeel has brought together a large pool of designers on their online platform Designrider, which gives them access to a wealth of technical knowledge,...
master thesis 2012
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Vuong, J.K. (author)
This Master thesis is the result of a research project in Vietnam. The goal of this project is to design a tool that will help Vietnamese SMEs initiate collaboration (plans) that fit their situation, position, culture and desires. These partnerships could be initiated for various reasons, but will mainly be aimed at improving the efficiency and...
master thesis 2012
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Acevedo, A. (author)
Research of context and current situation of Driessen Aerospace, an engineering company in expansion and the division Galleys Europe with the objective of finding out how can can be influenced the management of innovation, collaboration and organizational culture towards innovation in all different locations taking into account the cultural...
master thesis 2012
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Pont, A. (author)
Hangar 36 is part of the Bink 36 complex that is owned by Vestia. Some entrepreneurs see the potential of a group of multi-disciplined, talented and creative entrepreneurs in one location and are interested in structurally benefit from this potential. Every company in Hangar 36 is successful in its own market, but initiating and participating in...
master thesis 2011
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Yang, H. (author)
In times in which Information Technology is dominating our global society, cooperative research and developments (R&D) is rapidly becoming the most relevant topic in educational and scientific field. International collaboration is the trend in future research and education. Why is collaboration in education and research relevant? What kind of...
master thesis 2011
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Scheele, B.R.V. (author)
Multitouch tablet computers (tablets) are devices that are particulary suited for education. However, there is a lack of good student applications for tablets, as well as a lack of educational software aimed at student collaboration in general. This project attempts to find methods that can enable student collaboration through the use of tablets...
master thesis 2011
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Sukirman, E. (author)
There are two aims in this project. The first is to redesign product with great User Experience (UX). The second aim is to gain knowledge on how the company can shift their innovation process from technology push to market pull strategy thus becoming a customer-centric organization. Both aims challenge a designer in CREATING PRODUCT PEOPLE LOVE...
master thesis 2010
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Terra, D. (author)
The present study was aimed at comparing traditional input using keyboard and mouse to the direct stylus input for 9 to 11 years old children in a Brazilian (N=48) and a Dutch (N=48) primary school. The ultimate goal was to improve child education with the aid of computers. A structured experiment was designed and performed to empirically...
master thesis 2010
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Smit, M.N.W. (author), Tai, X.H. (author), Terra, D. (author), Van Velthoven, J.L. (author)
The demands for the quality and scale of videogames have become so high in the last few years, that game studios are having increasing difficulties meeting them, unless the development process is changed. The goals of this project are to create a platform aimed at supporting a new iterative game development paradigm, improving collaboration...
bachelor thesis 2010
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Safari Asl, H. (author), Tang, Y.F. (author)
Our daily life is governed by rules, standards and policies, trying to guide our life as untainted as possible. This is also applicable to organizations. Often unity within organizations is achieved through management systems. Alongside management system are documentations, which form a vital aspect of the veins of the organization. Having a...
master thesis 2009
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