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Pul, P. (author), Hattangadi, N. (author), Meziane, Z. (author)
Dit rapport bevat het verslag van met maken van een prototype voor woede therapie, met behulp van een virtuele omgeving. Met behulp van Situated Cognitive Engineering zijn er drie prototypes ontwikkeld, een paperprototype, een low-fidelity prototype en een high fidelity prototype. Het uiteindelijke prototype is onderzocht door gebruik van een...
bachelor thesis 2011
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Kroes, Mairin (author), Ament, Tjalling (author)
Inaccurate and slow positional tracking are fundamental problems of low-cost VR solutions. These factors can induce motion sickness and therefore significantly deteriorate the user experience. There are already a variety of solutions available to track the position of a VR HMD, some of which can be made robust and<br/>low-latency by inexpensive...
bachelor thesis 2017
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Gelling, Lars (author), van der Knaap, Jeroen (author)
Virtual reality gear is in the early stages of public use. A recent development is the use of haptic feedback gloves to improve immersion. This report describes some of the challenges in this field. The finger force feedback subsystem design of the SoftGlove is discussed including all methods used and measurements done to accomplish an optimal...
bachelor thesis 2019
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van Gaalen, R. (author), Zhang, I. (author)
Augmented Reality equipment is currently growing and showing a lot of promise. However, the equipment suffers from a few aspects: lag, range of vision and price. In this report an Augmented Reality system will be made by connecting two cameras through an FPGA to the VR system to cover all aspects that Augmented Reality suffers from. While the...
bachelor thesis 2016
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Koene, Davy (author), Brackenhoff, Stefanie (author)
In this report the finger vibrotactile subsystem of the SoftGlove wearable haptic feedback glove is discussed. This system is an upgrade over the vibrotactile feedback that the current SenseGlove haptic feedback glove provides. The designed system consists of a linear resonant actuator (LRA) on each finger, which is controlled by a dedicated LRA...
bachelor thesis 2019
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Wiersma, Arjen (author)
This report describes VR, its patterns and tools to see more. It starts of by explaining what Virtual Reality means and setting the boundaries for the project. It then continues identifying interaction patterns by covering papers, literature, blogs, interviews and researching actual VR applications on the HTC Vive, Google Cardboard and...
master thesis 2017
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Altobelli, Federico (author)
The key factor for the success of virtual reality is immersion, which is the condition where the user loses awareness of being in an environment which is not real. Immersion is achieved by replicating human senses. In this context, introducing eye-tracking into VR can increase the immersion and open up a wide variety of applications. Among eye...
master thesis 2019
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van der Meer, Timme (author)
This project explores the potential of virtual reality (VR) as a training tool at the crew safety &amp; security training (CSST) department of the Royal Dutch Airlines (KLM). With a research and prototype driven approach, a VR simulation and its integration into the training programme are designed. This simulation aims to improve stress...
master thesis 2017
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Kroonen, Marloes (author)
3D Digital Human Models (DHMs) provide industrial designers 3D and 4D information on the dimensions of the human body and its range of motion. Current models are based on outdated data from research on military populations making them unrepresentative for civilian populations. Available DHMs require experience to properly use them, are vague on...
master thesis 2018
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Chen, Xiaoying (author)
In order to attract a broader audience and encourage the user group to buy artworks after visiting a gallery, this project aims to create a new gallery concept combining the physical and the virtual dimension. The main objective of this master thesis is to use virtual reality to enhance the current art experience and encourage their purchases,...
master thesis 2019
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Dekkers, T. (author)
The Sense Glove, which was originally called the S-Sense, is an exoskeletal glove from Adjuvo which can very accurately measure the position of the fingers. While this product was initially developed to help medical professionals in the hand and wrist rehabilitation field, the goal of this project was to see whether or not a market...
master thesis 2017
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Chung, Iris (author)
<i>The design goal is create a passenger-centric cabin interior design for the future concept commercial airplane: The Flying V.</i> <i>The vision is to provide the feeling of self-fulfillment when leaving the cabin by providing focus areas to achieve...
master thesis 2018
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van Gelderen, Mick (author)
Real-time realistic rendering requires the evaluation of the influence of many light sources. In case of dynamic geometry or light sources, this evaluation must be performed every frame. In this thesis I present enclosed clustering: an adaptation of Clustered Light Shading to stereoscopic rendering which cuts the per-eye cost of light assignment...
master thesis 2020
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Ye, Xiaochen (author)
Over recent decades, the quality of death and dying has received much attention in society. Many patients with terminal cancers or admitted to intensive care/acute units are in need of care for the end of their life (Susan, 2015). With this need rising up, palliative care service is gradually developed mainly as the setting of hospice or home...
master thesis 2020
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Ahmed, Bewar (author)
Lelycentre – an area that was initially planned as a living, working and shopping district, which also would form the city centre of Lelystad – was meant for the first inhabitants who came to Lelystad in September 1967. Using clear zoning plans as a base, much was promised to the new inhabitants. These promises consisted of low rise houses for...
master thesis 2019
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Dalal, Aman (author)
The global aircraft fleet was predicted to grow by approximately 40% between 2017 and 2027 by Oliver Wyman (2017). This fast-growing fleet needs to be supported by equally developing Maintenance, Repair, and Overhaul (MRO) divisions of airlines. In light of the growing need for more efficient and technologically advanced aircraft maintenance,...
master thesis 2020
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van Lit, Casper (author)
The Rubber Hand Illusion is an illusion in which<br/>visual cues of stimulation on a fake hand are combined with<br/>synchronous tactile cues on a participant’s hand, which can<br/>induce a sense of bodily ownership of the fake hand. This<br/>technique does not facilitate synchronous movement of the<br/>hands, and asynchronous stimulation or...
master thesis 2018
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Giltay, Joris (author)
An issue in driving simulation is that behaviour displayed in simulation does not exactly replicate behaviour in real-life. For example, roadside vegetation density impacts a driver’s speed and lateral position in on-road studies, but not in driving simulator studies. In this study it is investigated if the increase in fidelity and presence that...
master thesis 2019
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Subramanyam, Shishir (author)
In recent years Virtual Reality (VR) and Augmented Reality (AR) applications have seen a drastic increase in commercial popularity. Different representations have been used to create 3D reconstructions for AR and VR. Point clouds are one such representation that are characterized by their simplicity and versatility making them suitable for real...
master thesis 2017
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Hoeba, Nirul (author)
Joint limits and singularities limit the total and intuitive utilization of the robotic workspace in VR mediated teleoperation. This paper presents the development and validation of a novel null-space projection control method, used to adjust joint configurations of teleoperated robot arms containing joint limits and singularities. The novel...
master thesis 2019
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