- document
-
Roth, Thorsten (author), Weier, Martin (author), Bauszat, P. (author), Hinkenjann, André (author), Li, Yongmin (author)Modern Monte-Carlo-based rendering systems still suffer from the computational complexity involved in the generation of noise-free images, making it challenging to synthesize interactive previews. We present a framework suited for rendering such previews of static scenes using a caching technique that builds upon a linkless octree. Our...journal article 2020
- document
-
Guo, J. (author), Bauszat, P. (author), Bikker, Jacco (author), Eisemann, E. (author)We present a scheme for unbiased path guiding. Different from existing methods that focus on constructing structures in spatial-directional domain, we work in primary sample space. We collect records containing a few dimensions of random numbers as well as the luminance that the resulting path contributes. A multiple dimensional structure is...conference paper 2018
- document
-
Kol, T.R. (author), Bauszat, P. (author), Lee, S. (author), Eisemann, E. (author)We present a scalable solution to render complex scenes from a large amount of viewpoints. While previous approaches rely either on a scene or a view hierarchy to process multiple elements together, we make full use of both, enabling sublinear performance in terms of views and scene complexity. By concurrently traversing the hierarchies, we...journal article 2018
- document
-
Scandolo, L. (author), Bauszat, P. (author), Eisemann, E. (author)Stereoscopic 3D technology gives visual content creators a new dimension of design when creating images and movies. While useful for conveying emotion, laying emphasis on certain parts of the scene, or guiding the viewer's attention, editing stereo content is a challenging task. Not respecting comfort zones or adding incorrect depth cues, for...journal article 2018