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Bazilinskyy, P. (author), Heisterkamp, Niels (author), Luik, Philine (author), Klevering, Stijn (author), Haddou, Assia (author), Zult, Michiel (author), Dialynas, G. (author), Dodou, D. (author), de Winter, J.C.F. (author)
A common limitation in human factors research is that vehicle simulators often lack perceptual fidelity. Video games, on the other hand, are becoming increasingly realistic and may be a promising tool for simulator-based human factors research. In this work, we explored whether an off-the-shelf video game is suitable for research purposes. We...
conference paper 2018