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Kegeleers, M. (author), Bidarra, Rafael (author)Most content creation applications currently in use are conventional PC tools with visualisation on a 2D screen and indirect interaction, e.g. through mouse and keyboard. Augmented Reality (AR) is a medium that can provide actual 3D visualisation and more hands-on interaction for these purposes. This paper explores how AR can be used for story...conference paper 2021
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Kegeleers, M. (author)Most of the content creation applications that are currently common in use are regular PC applications with simulated 3D visualisation on a 2D screen and indirect interaction through a mouse and keyboard. Augmented Reality (AR) is a medium that can provide actual 3D visualisation and more hands-on interaction for these applications. This thesis...master thesis 2020
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Kegeleers, M. (author), Bruens, Raoul (author), Liefaard, M. (author), Ziliotto Salamon, N. (author), Bidarra, Rafael (author)In public places such as malls, train stations, and airports, there is a constant flow of people either waiting or commuting. Even though people at these locations are surrounded by many other individuals, mostly there is little social interaction, which generally creates a gloomy atmosphere. Any applications promoting social interactions are...journal article 2019
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Kegeleers, M. (author), Miglani, Shivam (author), Reichert, G.M.W. (author), Ziliotto Salamon, N. (author), Balint, J.T. (author), Lukosch, S.G. (author), Bidarra, Rafael (author)The goals of Superhuman Sports games include to involve physical activity and enhance the skills and abilities of a human through technology. They are played for fun, competition or to improve the players’ health condition. To meet these goals, we designed and developed STAR: Superhuman Training in Augmented Reality, an augmented reality...conference paper 2018
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Kegeleers, M. (author), van Nieuwaal, G. (author), Posdijk, W. (author)In our modern world of today, there are a lot of public locations with large open spaces where all people do is wait or pass through. Some examples are train stations, airports and waiting lines at theme parks. Even though people in these locations are surrounded by many other individuals, there is no social interaction and generally a gloomy...bachelor thesis 2016