Searched for: author%3A%22Mohammed%2C+I.S.%22
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document
Garay Garcia, Oscar (author), van Daalen, C. (author), Chappin, E.J.L. (author), van Nuland, Bas (author), Mohammed, I.S. (author), Enserink, B. (author)
Residential energy efficiency improvements often have a smaller effect than expected. Although there is agreement on the existence of this effect, called the rebound effect, there is no agreement on the size of the effect. The objective of this study was to investigate the potential of using serious games to assess this effect. We used a game...
conference paper 2018
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Mohammed, I.S. (author), Pruyt, E. (author)
The built environment accounts for the largest proportion (approximately 40%) of energy consumption in most countries and consumption levels are still rising. This significant proportion makes it an essential sector to address in the sustainable transitions agenda. In the Netherlands, it is generally accepted that the energy transition of the...
conference paper 2012
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Mohammed, I.S. (author), Pruyt, E. (author)
The paper explores the relevance and use of games for speeding up the energy transition in the Dutch built environment. Since the transition of the Dutch energy system with the current policies is much slower than required given the urgency of the foreseeable problems and the substantive system delays. There seems to be a need for...
conference paper 2012
document
Mohammed, I.S. (author), Pruyt, E. (author)
This paper presents a conceptual framework for designing games for different purposes and goals. The paper provides a summary of basic requirements for designing interactive games to suit specific purposes. To achieve this aim, a typology of seven general purposes of serious games are provided. The purposes are further illustrated using specific...
conference paper 2011
Searched for: author%3A%22Mohammed%2C+I.S.%22
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