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Rossi, Silvia (author), Viola, Irene (author), Toni, Laura (author), Cesar, Pablo (author)Immersive reality technologies, such as Virtual and Augmented Reality, have ushered a new era of user-centric systems, in which every aspect of the coding-delivery-rendering chain is tailored to the interaction of the users. Understanding the actual interactivity and behaviour of the users is still an open challenge and a key step to enabling...conference paper 2023
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Rossi, Silvia (author), Viola, Irene (author), Cesar, Pablo (author)This work presents an explorative behavioural analysis of users navigating in an immersive space aimed at enabling the next-generation multimedia systems. Our main goal is to understand how the user experience of immersive content with 6-Degrees-of-Freedom (DoF) is affected not only by the visual content and its quality but also by the...conference paper 2022
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Rossi, Silvia (author), Viola, Irene (author), Jansen, Jack (author), Subramanyam, S. (author), Toni, Laura (author), Cesar, Pablo (author)Social Virtual Reality (VR) applications represent a big step forward in the field of remote communication. Social VR provides the possibility for participants to explore and interact with virtual environments and objects, feelings of a full sense of immersion, and being together. Understanding how user behaviour is influenced by the shared...conference paper 2021