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document
Labetski, A. (author), van Gerwen, Stefan (author), Tamminga, G.F. (author), Ledoux, H. (author), Stoter, J.E. (author)
CityGML, an OGC standard, is an open data model for virtual 3D city models and includes buildings, roads, terrain, water bodies, etc. While many modules are well-developed (eg buildings, bridges, tunnels), the transportation model is, based on our consultations with various government agencies and municipalities, not sufficient for most...
conference paper 2018
document
Biljecki, F. (author), Ledoux, H. (author), Stoter, J. (author)
This paper describes the analysis of the propagation of positional uncertainty in 3D city models to the uncertainty in the computation of their volumes. Current work related to error propagation in GIS is limited to 2D data and 2D GIS operations, especially of rasters. In this research we have (1) developed two engines, one that generates random...
conference paper 2014
document
Biljecki, F. (author), Ledoux, H. (author), Stoter, J.E. (author), Zhao, J. (author)
The level of detail in 3D city modelling, despite its usefulness and importance, is still an ambiguous and undefined term. It is used for the communication of how thoroughly real-world features have been acquired and modelled, as we demonstrate in this paper. Its definitions vary greatly between practitioners, standards and institutions. We...
journal article 2014
document
Biljecki, F. (author), Zhao, J. (author), Stoter, J.E. (author), Ledoux, H. (author)
This review paper discusses the concept of level of detail in 3D city modelling, and is a first step towards a foundation for a standardised definition. As an introduction, a few level of detail specifications, outlooks and approaches are given from the industry. The paper analyses the general uncertainties and shortcomings around the concept of...
conference paper 2013
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