Searched for: contributor%3A%22Gerritsen%2C+B.H.M.+%28graduation+committee%29%22
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Morkūnas, Balys (author)
A number of Machine Learning models utilize source code as training data for automating software development tasks. A common trend is to omit inline comments from source code in order to unify and standardize the examples, even though the additional information can capture important aspects and better explain algorithms. We claim that models,...
bachelor thesis 2022
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Mouman, Nada (author)
Machine learning (ML) algorithms have been used frequently in the past years for Software Engineering tasks.<br/>One of the popular tasks researchers use is method name prediction, which helps them generate an identifier for methods with ML models such as Code2Seq.<br/>This model represents code snippets as Abstract Syntax Trees (AST) and...
bachelor thesis 2022
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Bacevičius, Vidas (author)
AI-assisted development tools use Machine Learning models to help developers achieve tasks such as Method Name Generation, Code Captioning, Smart Bug Finding and others. A common practice among data scientists training these models is to omit inline code comments from training data. We hypothesize that including inline comments in the training...
bachelor thesis 2022
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Vos, Simcha (author)
In this paper, we investigate whether developers of artifacts on Maven Central adhere to semantic versioning. We also investigate whether there is a link between violations in semantic versioning and the popularity of the violating method. Developers can violate semantic versioning by removing or altering methods in their API, which we refer to...
bachelor thesis 2022
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Nulle, Thijs (author)
Even though previous studies have studied software artefacts on a package level, little research has been done on a method level. In this work, we perform a method-level analysis to determine how popularity disperses among methods within software libraries of Maven Central. We analyse 384 software artefacts with three different metrics:...
bachelor thesis 2022
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Zaharia, Horia (author)
Maven Central Repository hosts over 9 million repositories which ease software reuse. Since its appearance, Maven has been studied and character- ized using different popularity and quality metrics, in order to identify defining patterns and possible improvements. This study aims to analyze extent of use of packages released in the Maven Central...
bachelor thesis 2022
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Bulten, Michel (author)
We look at the Maven eco-system and how popularity of packages and its methods change. We want to know if there are any trends that can help developers more efficiently use their time. To look at the popularity we do package analysis and method analysis. We find that there is no correlation between time and popularity on both the package and the...
bachelor thesis 2022
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Hu, Andrea (author)
Despite the ever-growing advances in artificial intelligence (AI), common sense acquisition and reasoning is still comparingly in their early stages to other fields in AI. To further advance this field, it is necessary to collect large amounts of common sense facts or tacit knowledge to train such AI models. One effective way is to use...
bachelor thesis 2021
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Broscăreanu, Madalin (author)
Machine learning can still make harmful mistakes. A solution would be tacit knowledge. Machine learning needs this type of knowledge to improve. An example of such knowledge that can help make the system draw better logical conclusions would be: if presented with an open fridge, then it could deduct that the food will go bad. Tacit knowledge or...
bachelor thesis 2021
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Schop, Melvin (author)
Tacit knowledge, unlike explicit knowledge, is not easily codifiable, yet important for machine learning models. This research explores a method to gather tacit knowledge about humor using a simple text-based party game, building on the existing idea of using games to gather tacit knowledge from crowds of people. Players propose prompts, which...
bachelor thesis 2021
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Kalia, Neha (author)
The manual process of collecting and labelling data required for machine learning tasks is labour-intensive, expensive, and time consuming. In the past, efforts have been made to crowdsource this data by either offering people monetary incentives, or by using a gamified approach where users contribute to databases as a side-effect of playing an...
bachelor thesis 2021
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Lim, Jeffrey (author)
We introduce Swipe for Science, a single-player mobile game designed for collecting discriminative evidence from crowds. When people play this game, we collect data about how certain concepts are associated with different contexts, which is valuable knowledge for machine learning systems. The main gameplay loop consists of swiping concepts up,...
bachelor thesis 2021
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Jirovská, Hana (author)
There has been a lot of research focused on the next generation of the internet, the so-called quantum networks. This analysis has been so far limited to mostly symmetrical architectures, but any near-term realisations of quantum networks using existing fibre topologies will contain asymmetry. In this thesis, we investigate how midpoint...
bachelor thesis 2021
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Abrahamse, Robin (author)
The concept of memory disaggregation has recently been gaining traction in research. With memory disaggregation, data center compute nodes are able to directly access memory on adjacent nodes and can therefore overcome local memory restrictions, introducing a new data management paradigm for distributed computing. This paper proposes and...
bachelor thesis 2021
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