Searched for: department:"Design%5C+for%5C+Interaction"
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Ham, M.J. (author)
The aim of this project, a cooperation between TU Delft and Transavia, was to find short-term solutions for the hand luggage problem. A hand luggage problem occurs when the amount of hand luggage brought to the gate exceeds the available space in the cabin. First an overview was created of all insights to indicate the deeper reasoning why hand...
master thesis 2017
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Borgonjen, C.S. (author)
This thesis shows the process and results of a graduation project on redesigning WOW-NL, a crowdsource platform that collects weather data for KNMI. The first phase consists of an analysis on the value that the WOW-NL platform creates for KNMI and the users. Internal and external research was conducted to understand the context and the...
master thesis 2017
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Wang, T.A. (author)
master thesis 2016
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Wolthuis, M.C. (author)
During this project answers have been sought to the following research questions: 1. What are the core elements of the current interactions between musicians and between musicians and their spectators? 1a. What is the influence of these elements on the interaction? 1b. (How) are these elements relevant to the design of an embodied agent? 2. What...
master thesis 2016
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Van Oord, S.C. (author)
This report describes the process and results of the graduation project ‘Reconsidering loss: an application design for the future of bereavement’ that is executed in collaboration with Monuta. The project aims to improve Monuta’s service by making it more meaningful for their customers in the future. By doing so, it responds to the desire for...
master thesis 2016
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Kim, C.M. (author)
‘ How to enhance the entering experience of various passengers.’ Crowds of passengers have different moods and expectations. Although the importance of the entering experience has been shown in previous research (Ahmadpour, Robert & Lindgaard, 2014a; Vink, 2014), there is yet to be a product or service designed that focuses on this. In the...
master thesis 2016
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Thomson, K. (author)
master thesis 2016
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Ton, R. (author)
Marqt is a supermarket located in the conurbation of the Netherlands. In fifteen stores they sell over three thousand products that fit their ideology; ‘making choices together with respect to our environment, the animals and our health’. Marqt enterprises the conventional grocery sector and tries to convey the above stated message by offering...
master thesis 2016
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Bloemers, W.E. (author)
The thesis is concerned with the development of the building kit (the building experience) for a bamboo balance bike. It starts with research on the company and target group. The research is based on several sources: literature, observations, interviews, generative research (workbook) and a questionnaire. The company of the KaboogaBike is a...
master thesis 2016
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Boonen, S. (author)
Preserving and protecting art for the enjoyment of future generations is part of a museum’s mission. But what if the objects on display are not that costly or rare, were in fact mass produced once? This may sound unlikely, though it is exactly the case in a museum devoted to contemporary design: The Design Museum in London. This is a museum with...
master thesis 2016
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Van 't Hof, J. (author)
SCOPE: A disconnection between the production and consumption of energy use makes it difficult for people to engage with the technologies related to energy. This causes that users can only engage with technologies by consuming the functionalities related to them. This is what Borgmann has been defined as the ‘device paradigm’. The goal of this...
master thesis 2016
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Hornberger, A. (author)
Vehicle2Grid is a new technology that allows bi-directional charging. Bi-directional charging enables electric vehicles (EVs) to charge and to give energy back to the electricity grid. The goal of this technology is to balance the electricity grid and avoid peak usage times. The technical side of Vehicle2Grid is in development, but the system...
master thesis 2016
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Marchesini, L. (author)
What is ambiguity? Among designers and engineers, ambiguity is frequent a topic that is avoided for sake of facilitating smooth user-product interactions and ease in product use. This avoidance is different than other fields, such as art, which embrace ambiguity frequently to evoke intriguing and engaging art experiences. The potentials of...
master thesis 2016
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Kompier, J.W. (author)
In this graduation project, vmbo-pupils have been researched so videos (for ARTtube) and a museum tool (for Museum Boijmans Van Beuningen) can be designed. This research concludes with guidelines, which can be used when designing an art educational product for this target group. Based on these guidelines mix&fix a portrait has been created, with...
master thesis 2016
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Stam, C.J. (author)
The maker culture has created a dynamic in which designers are less responsible for the design and quality of the final product, but instead for the tools the consumer uses to create their own. While additive manufacturing (AM) is gaining acceptance among the general public, it is still seen as a prototyping tool instead of a high quality...
master thesis 2016
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Stam, C.J. (author)
The maker culture has created a dynamic in which designers are less responsible for the design and quality of the final product, but instead for the tools the consumer uses to create their own. While additive manufacturing (AM) is gaining acceptance among the general public, it is still seen as a prototyping tool instead of a high quality...
master thesis 2016
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Den Breeijen, M.H. (author)
Cystic Fibrosis is a rare genetic disorder that causes the mucus inside the lungs and other organs to become increasingly viscous, leading to a degeneration of their performance. A regularly held flow-volume test is an important aspect in the treatment of CF, since it can help detecting lung problems in an early stage and enables monitoring the...
master thesis 2015
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Wout, P.A.W. (author)
CONTEXT Today’s overconsumption of clothes harms the environment and the people involved in the production. Although (clothing) consumption plays an essential role in society and therefore could not be eliminated, an improvement could be made by: Preventing people from buying items they will not wear. Preventing the industry from producing...
master thesis 2015
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Felser, J. (author)
This graduation project aims to make smart charging acceptable and valuable in the EV charging practice. The Dutch government estimates a strong increase in electric vehicles (EV’s) in the Netherlands in the coming decade. The current estimation is 200.000 EV's in 2020 towards 1 million EV's in 2025. This will have a big impact on the...
master thesis 2015
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Tsay, W.J. (author)
This masters’ thesis “Journey Sneak Peek: designing a passenger experience - driven inflight service concept for 2020” demonstrates an innovation process of using user experience insights as the main driving force to support the product-service development of Zodiac Aerospace. There are two main outcomes of this project. The first outcome is an...
master thesis 2014
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