Searched for: subject%3A%22Augmented%255C%252BReality%22
(1 - 4 of 4)
document
Bank, P.J.M. (author), Cidota, M.A. (author), Ouwehand, P.W. (author), Lukosch, S.G. (author)
In clinical practice, upper extremity motor impairments are commonly assessed with disease-specific, subjectively scored and low-resolution rating scales that often do not consider the variations in tasks and environment that are essential aspects of daily life. Augmented reality (AR) systems with contactless tracking of the hand and upper body...
journal article 2018
document
Cidota, M.A. (author), Lukosch, S.G. (author), Bank, Paulina J.M. (author), Ouwehand, P.W. (author)
Advances in technology offer new opportunities for a better understanding of how different disorders affect motor function. Our aim is to explore the potential of augmented reality (AR) using free hand and body tracking to develop engaging games for a uniform, cost-effective and objective evaluation of upper extremity motor dysfunction in...
conference paper 2017
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Cidota, M.A. (author), Lukosch, S.G. (author), Dezentje, P (author), Bank, PJM (author), Lukosch, H.K. (author), Clifford, RMS (author)
For a better understanding of how different disorders affect motor function, a uniform, standardized and objective evaluation is a desirable goal for the clinical community. We explore the potential of Augmented Reality (AR) combined with serious gaming and free hand tracking to facilitate objective, cost-effective and patient-friendly methods...
journal article 2016
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Van der Meulen, E. (author), Cidota, M.A. (author), Lukosch, S.G. (author), Bank, PJM (author), van der Helm, A.J.C. (author), Visch, V.T. (author)
n the clinical community there is a need for assessment tools that allow for objective, quantitative and valid measures of motor dysfunction. In this paper, we report on the design and evaluation of a serious game that engages patients with Parkinson's disease in upper extremity (hand/arm) movements. The game employs augmented reality to show...
conference paper 2016
Searched for: subject%3A%22Augmented%255C%252BReality%22
(1 - 4 of 4)