Searched for: subject%3A%22Behavior%255C%252BChange%22
(1 - 4 of 4)
document
De Vries, Roelof A.J. (author), Lemke, M. (author), Ludden, Geke D.S. (author)
To improve people's lives, human-computer interaction researchers are increasingly designing technological solutions based on behavior change theory, such as social comparison theory (SCT). However, how researchers operationalize such a theory as a design remains largely unclear. One way to clarify this methodological step is to clearly state...
journal article 2023
document
Lemke, M. (author), Rodríguez Ramírez, Edgar (author), Robinson, Brian (author)
Stroke causes damage to the brain, often resulting in weakness or paralysis on one side of the body. Everyday objects such as smartphones can play an im-portant role after a stroke facilitating participation in daily activities. However, commercial smartphones can be challenging to use, and people with stroke of-ten adjust their behavior to...
conference paper 2022
document
Tripathi, Jayanshi (author), de Vries, Roelof A. J. (author), Lemke, M. (author)
Persuasion can be defined as an active attempt by a person to change the behavior and attitudes of others. The purposive attempt to influence one’s behavior can originate from different areas, and people who are able to do so are often referred to as influencers. Social media platforms such as Instagram or YouTube have become crucial platforms...
journal article 2022
document
Lemke, M. (author), de Vries, Roelof A. J. (author)
Theories from psychology or the social sciences are commonly used as a starting point when designing persuasive technologies that aim to evoke a specific behavior change. Ideally, using these theories would (1) help guide the design of the persuasive technology and (2) help evaluate and inform the theory. In this paper, we focused on the first...
review 2021
Searched for: subject%3A%22Behavior%255C%252BChange%22
(1 - 4 of 4)