Searched for: subject%3A%22Engagement%22
(1 - 20 of 32)

Pages

document
Kniestedt, I. (author)
Games have been widely used for purposes other than entertainment due to their engaging nature. However, the concept of game engagement is still not well-defined, which limits its use in analysis and game design. The primary objective of this dissertation is to conceptualize game engagement to guide the analysis and design of applied games.<br/>...
doctoral thesis 2023
document
Rijm, Matthijs (author)
Involvement in an online setting has become increasingly more important in a rapidly digitizing world. Previous research has suggested that lexical alignment is an effective method for increasing interpersonal involvement. Multi-modal systems exist for analysing involvement, but the lexical alignment modality is not commonly used in these. This...
bachelor thesis 2023
document
Miedema, Daphne (author), Taipalus, Toni (author), Aivaloglou, E.A. (author)
Several educational studies have argued for the contextualization of assignments, i.e., for providing a context or a story instead of an abstract or symbolic problem statement. Such contextualization may have beneficial effects such as higher student engagement and lower dropout rates. In the domain of database education, textbooks and...
conference paper 2023
document
Taipalus, Toni (author), Miedema, Daphne (author), Aivaloglou, E.A. (author)
Querying a relational database is typically taught in practice by using an exercise database. Such databases may be simple toy examples or elaborate and complex schemas that mimic the real world. Which of these are preferable for students is yet unknown. Research has shown that while more complex exercise databases may hinder learning, they...
conference paper 2023
document
Poplin, Alenka (author), de Andrade, Bruno (author), de Sena, Ítalo (author)
This article concentrates on ways in which novel playful technologies can engage youth in co-creation of living environments. The presented study focuses on five selected prototypes of serious digital geogames and gamified storytelling that were developed specifically for younger generations of users. The analysis concentrates on reviewing...
journal article 2022
document
Leclercq, E.M. (author), Rijshouwer, Emiel A. (author)
In response to increasingly deterministic and all-encompassing implementation of smart city technologies, scholars and activists plea for policies and initiatives to support citizens’ democratic ‘Right to the Smart City.’ Although it is common for government officials and technology companies to make an effort to support citizen participation in...
journal article 2022
document
Kniestedt, I. (author), Gómez Maureira, Marcello A. (author), Lefter, I. (author), Lukosch, Stephan (author), Brazier, F.M. (author)
Validation of serious games tends to focus on evaluating their design as a whole. While this helps to assess whether a particular combination of game mechanics is successful, it provides little insight into how individual mechanics contribute or detract from a serious game's purpose or a player's game experience. This study analyses the effect...
journal article 2021
document
Oertel, Catharine (author), Castellano, Ginevra (author), Chetouani, Mohamed (author), Nasir, Jauwairia (author), Obaid, Mohammad (author), Pelachaud, Catherine (author), Peters, Christopher (author)
Engagement is a concept of the utmost importance in human-computer interaction, not only for informing the design and implementation of interfaces, but also for enabling more sophisticated interfaces capable of adapting to users. While the notion of engagement is actively being studied in a diverse set of domains, the term has been used to...
review 2020
document
Yin, Yu (author)
Minddistrict (http://www.minddistrict.com) is a Dutch ehealth company that has been founded in 2008. What Minddistrict provides is a secure, flexible and user- friendly ehealth platform with an extensive catalogue of online modules, diaries and questionnaires to help clients with mental issues on their way to positive change. Minddistrict hopes...
master thesis 2019
document
Zhang, Chi (author)
Food, not only exist as a source of energy and nutrition to human beings, but also gives emotional comfort and carries cultural values in people’s daily life. Thus, the consumption of food is no longer related to fulfilling the need of hunger, but also as a way to deal with human emotions, facilitate social bondings, celebrate cultural events...
master thesis 2019
document
Cabrall, C.D.D. (author), Eriksson, Alexander (author), Dreger, F.A. (author), Happee, R. (author), de Winter, J.C.F. (author)
This work aimed to organise recommendations for keeping people engaged during human supervision of driving automation, encouraging a safe and acceptable introduction of automated driving systems. First, heuristic knowledge of human factors, ergonomics, and psychological theory was used to propose solution areas to human supervisory control...
journal article 2019
document
Kusnandar, K. (author), Brazier, F.M. (author), van Kooten, O. (author)
Sustainable agricultural development (SAD) requires empowerment and engagement of all actors in the agricultural production and supply chain to enable change. This paper proposes a novel framework for Participatory Sustainable Agricultural Development (PSAD) that distinguishes four main classes of factors that influence participation in SAD:...
journal article 2019
document
Bot, Bernard (author), Lopez Küchlin, Jael (author), van Asten, Timo (author), Ho, Björn (author)
Escape rooms are an emerging market. In these physical and mostly group based games, players are locked in a room with the goal to solve puzzles within a certain time limit in order to ’escape’ the room. To make sure players have a pleasurable experience, they are monitored during the game by a so called game master. This person helps players...
bachelor thesis 2018
document
Lancel, K.A. (author), Brazier, F.M. (author), Maat, Hermen (author)
This paper introduces art and research on disrupted, touch in networked environments in which realities merge. Aesthetic sensory disruption and haptic distribution are purposefully designed for reflection, in a new type of ‘dialogue space’. The effects of embodied cognition, with respect to trust and experience, are explored in Artistic Social...
conference paper 2018
document
Slinger, J (author), d’Hont, Floortje (author)
This paper describes lessons learned while teaching Advanced System Dynamics, at the Faculty of Technology, Policy and Management at Delft University of Technology. The course is an elective for Master students of the faculty who are already familiar with system dynamics modelling. We report on the course in the academic year 2014-2015, the...
conference paper 2018
document
Swart, Jac A.A. (author), Zevenberg, Jorien (author), Ho, P.P.S. (author), Cortina, Jordi (author), Reed, Mark (author), Derak, Mchich (author), Vella, Steven (author), Zhao, Heng (author), van der Windt, Henny J. (author)
It is widely acknowledged that ecosystems often cannot be considered as separated from social systems, but that they should rather be seen as interacting, cross-scaled, coupled systems operating on multiple temporal and spatial scales. Humans have an increasing impact on ecosystems worldwide, while at the same time ecosystems are of critical...
journal article 2018
document
Martellono, Francesca (author)
The framework of this work is situated between the typological issue about the epistemological definition of art spaces, and their role as consequence within the city, and a personal interest in the kind of attention art demands in space for a specific engagement. It is in the place where art is displayed that the knowledge about it is produced....
master thesis 2017
document
Hennis, T.A. (author)
The large number of young people without formal qualifications constitutes a considerable concern in Europe in terms of individual, social and economic consequences. The influx of young migrants into Europe makes this issue even more significant. To avoid social exclusion, youth unemployment, and ensure economic progress, the EU and national...
doctoral thesis 2016
document
Brockhus, S. (author)
Employee engagement and stakeholder integration have become critical factors in today’s businesses due to more and more complex products. The IT Innovation management team at Volkswagen Financial Services AG strives to inform and engage stakeholders in their process. What is the best way to do so? How do we inform and engage the Business Key...
master thesis 2016
document
Cheung, L.Y. (author)
Gamification techniques are used in enterprises to support employees' engagement with computer-mediated business processes. The potential effectiveness of the incentives brought by gamification techniques are, however, not equally appealing to individuals. To better understand when gamification can be an effective engagement aid, it is important...
master thesis 2016
Searched for: subject%3A%22Engagement%22
(1 - 20 of 32)

Pages