Searched for: subject%3A%22Experiment%22
(1 - 5 of 5)
document
Wang, T. (author), Giunti, Guido (author), Goossens, R.H.M. (author), Melles, M. (author)
BACKGROUND: The increasing prevalence of DH applications has outpaced research and practice in digital health (DH) evaluations. Patient experience (PEx) was reported as one of the challenges facing the health system by the World Health Organization. To generate evidence on DH and promote the appropriate integration and use of technologies, a...
review 2024
document
Wang, T. (author), Qian, S. (author), Zhu, Haiou (author), Goossens, R.H.M. (author), Giunti, Guido (author), Melles, M. (author)
Design is expanding its influence on shaping future healthcare. Ideally, designers apply human-centered design and human factors that introduce theory, principles, and methods to design to optimize people’s healthcare experiences in both digital and non-digital environments. To discuss and implement experience design in healthcare, consensus...
book chapter 2024
document
Wang, T. (author), Giunti, Guido (author), Melles, M. (author), Goossens, R.H.M. (author)
Background: The adoption and use of technology have significantly changed health care delivery. Patient experience has become a significant factor in the entire spectrum of patient-centered health care delivery. Digital health facilitates further improvement and empowerment of patient experiences. Therefore, the design of digital health is...
review 2022
document
Anderiesen, H. (author), Scherder, E. (author), Goossens, R. (author), Visch, V. (author), Eggermont, L. (author)
Little is known about the experience of people with dementia while playing games. This might be a reason why hardly any games are specifically designed for this group. We aimed to determine which play experiences can be expected to be suitable for persons in different stages of Alzheimer’s disease (AD). Twenty-two play experiences were related...
journal article 2015
document
De Couvreur, Lieven (author), Dejonghe, Walter (author), Detand, Jan (author), Goossens, R.H.M. (author)
In this paper we explore the role of subjective well-being within the process of making together a personalized assistive device. Through a process of social product adaptation, assistive artifacts become part of occupational therapy and co-evolve with clients. Personal digital fabrication tools enable small user groups to make and share...
journal article 2013
Searched for: subject%3A%22Experiment%22
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