Searched for: subject%3A%22Interaction%22
(1 - 19 of 19)
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Cording, Henry (author)
Diminished reality (DR) is an extension of augmented reality (AR) in which real objects are concealed, removed, or replaced. State of the art DR implementations are written and evaluated on desktop platforms, and those which are aimed at smartphones use auxiliary data or hardware for image completion. This paper introduces a DR app for Android...
bachelor thesis 2022
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Ekhtiar, T. (author)
This project focuses on designing a new EEG experience for children visiting the Child Brain Lab at the Sophia Children’s Hospital. The Child Brain Lab will be a new space to do pediatric research for different neurological and psychological disorders. In this space there will be stations where children will do different brain tests, and one...
master thesis 2020
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Stol, Pieter (author)
While touch Interfaces have greatly improved the user friendliness and functional possibilities of devices, haptic feedback has been lacking in user interface design. Good Haptic feedback not only gives confirmation of a key press, but also enriches the user interaction and improves the usability of interfaces.<br/>This absence of haptic...
master thesis 2019
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Wong, Chi Hang (author)
Airport has been labelled as a non-place by the French anthropologist Marc Augé, with its place as a limbo filled with a mass of isolated individuals which response to non-human mediations such as boarding screens and signages. Consider together with the automatic trend of mobility as well as the social health trend of non-real life...
master thesis 2019
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Van Hamersveld, N. (author)
This report documents a graduation project for the master Design for Interaction at the faculty of Industrial Design Engineering, at the TU Delft. It describes the design process of an interactive installation concept, for museums owning historic artefacts, to be used by families and visiting schools with a focus on children as a target group....
master thesis 2016
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De Planque, O.B.B. (author)
Energy waste is an issue of considerable size. Not only at home, but more increasingly so in public spaces. The TU Delft has set itself a number of sizeable energy saving goals for the near future, but with current initiatives focusing mostly on efficiency and responsible sourcing, not much is being done about altering the demand for energy. In...
master thesis 2015
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Verkerk, T.J. (author)
The project researches the implementation and integration of media technologies for communication purposes in architectural and natural environments. These technologies give designers new tools to create spaces which can be more responsive, functional and communicative and adapt in realtime. By creating a network of light landscapes, shapes and...
master thesis 2015
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Yuan, X. (author)
To create a community with interactive in- between space which has a variety of spatial layers to promote the communication between dwellers.
master thesis 2015
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Berga, T.M. (author)
The report describes a user research about interactive decorative lighting in living rooms. Followed by a design project that results in a new modular interactive lighting concept.
master thesis 2015
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Giesselink, L.H. (author)
This master thesis shows the process and results of the design project ‘Tic Tac Tiles - An interactive activity unit for children in the Playscape’ Introduction At this moment the therapists of the Child Development and Exercise Centre of the Wilhelmina Children’s Hospital have problems to motivate the older children (9-15 years) to exercise,...
master thesis 2013
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Miltiadis, C. (author)
The paper develops around a problematic regarding the methodology of contemporary computational real-time design. It begins by exploring the status of computer-driven architecture today, locating its inherent limitations that support the paper’s main argument that the problem of this kind of architecture, is the failure of realizing the...
conference paper 2013
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Lückert, A. (author), Koch, . (author), Von Both, P. (author)
This paper proposes a complementary approach for the architectural design studio. By interpreting architecture by means of an interactive (dance) performance as design task it combines architectural theoretical examination with the implementation of new technologies and event realization. This design studio concept integrates scenography,...
conference paper 2013
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Phernambucq, E. (author)
This thesis is the final documentation of a graduation assignment titled ‘Designing an interactive library tool for enhancing language engagement of adolescents’ - completion of the Design for Interaction master programme at Delft University of Technology. This project is executed in collaboration with DOKLAB and DOK Library Delft.
master thesis 2013
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Eng, M. (author)
PLATFORM------- Interactive (technology-enhanced) spaces are becoming omnipresent in our modern world. Designers and companies alike are learning that technology can change people?s impression of a sample of physical space in such a way that yields profit and creates meaning. In the business of designing interactive spaces, there is a dependency...
master thesis 2013
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Macchioli, S. (author)
WASPS is a programming tool for interactive environments. It is the resul of a collaborative project between the faculties of Industrial Design (IO), Computer Science (EWI) and Architecture (BK) of TU Delft. The collaboration was started in order to turn an interactive environment called Protospace 3.0 into a tool to serve the students in their...
master thesis 2012
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Botermans, B.A.M. (author)
This report is about my final Design for Interaction master’s project I did at SPIRE research centre in Sønderborg about provotyping. This work is part of PhD candidate Laurens Boer’s promotion. Provotypes are provocative prototypes that are used at the fuzzy frontend of an innovation project to understand how people experience phenomena they...
master thesis 2011
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Tabeau, K.E. (author)
This research project investigated how interactive exhibits can support the museum experience of explorers, within the environment of NCB Naturalis. One interactive design was developed throughout this project to serve as an example, and guidelines on how to design such exhibits in general were formulated. The main phases through which this...
master thesis 2011
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Schoenmaker, F. (author)
The design and engineering of two interactive waterplay elements for Van Egdom B.V. One being a ring which can be retrofitted to current water playground structures, and the other being one of the products from a range of pneumatic atomized water play elements.
master thesis 2010
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Jaskiewicz, T. (author)
The art and craft of desiesign and creation of buildings is undergoing a radical paradigm shift. This shift is being driven by diverse novel cross-disciplinary technical possibilities, as well as by ongoing cultural transformations. They all, directly or indirectly, originate from omnipresent advancements in information technologies. Instant and...
journal article 2008
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