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document
Vermeer, Jop (author), Scandolo, L. (author), Eisemann, E. (author)
Ambient occlusion (AO) is a popular rendering technique that enhances depth perception and realism by darkening locations that are less exposed to ambient light (e.g., corners and creases). In real-time applications, screen-space variants, relying on the depth buffer, are used due to their high performance and good visual quality. However, these...
journal article 2021
document
Brandt, C. (author), Scandolo, L. (author), Eisemann, E. (author), Hildebrandt, K.A. (author)
We introduce the Reduced Immersed Method (RIM) for the real-time simulation of two-way coupled incompressible fluids and elastic solids and the interaction of multiple deformables with (self-)collisions. Our framework is based on a novel discretization of the immersed boundary equations of motion, which model fluid and deformables as a single...
journal article 2019