Searched for: subject%3A%22User%255C+research%22
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Chen, Yuwei (author)
Our understanding of mental workload (MWL) is still limited compared to well-known physiological data like blood pressure and heart rate. MWL measures the cognitive resources required for tasks against what's available. Innovative technologies offer more comprehensive and objective cognitive data, but their impact on individuals and their...
master thesis 2024
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Dhar, Bhavika (author)
Pregnancy tests are the most used diagnostic test in the world where the market is expected to be worth $1.5 Billion. However, since its introduction to the market in 1976, it has experienced limited innovation. Despite its importance in providing crucial information about a significant life event, women continue to rely on outdated and limited...
master thesis 2023
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Lee, Susie (author)
Social VR is the application of virtual reality that supports remote social interaction in virtual spaces. Users communicate and interact with others in the social VR environment through avatars, which are virtual anthropomorphic characters that aim to represent humans in virtual worlds. In addition, the development of the HMD and commercially...
master thesis 2021
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Bormans, Liselotte (author)
Organisations have a lot of trouble with managing their portfolio.<br/>The portfolio is the set of projects the company is currently running. The consultancy Jigseye provides tools for that purpose called Strategic Portfolio Management (SPM). They created tools to support organisations in creating that overview and the next step to manage it as...
master thesis 2021
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Gómez-Maureira, Marcello A. (author), Kniestedt, I. (author), Van Duijn, Max (author), Rieffe, Carolien (author), Plaat, Aske (author)
Video games frequently feature 'open world' environments, designed to motivate exploration. Level design patterns are implemented to invoke curiosity and to guide player behavior. However, evidence of the efficacy of such patterns has remained theoretical. This study presents an empirical study of how level design patterns impact curiosity...
journal article 2021
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Ribelles Armell, Maira (author)
“It’s a given that parenting is hard work. But when you’re raising a child with special needs, the level of care and stress is not just higher, it shifts the foundations of families and adds unimaginable complexities for everyone involved.” (Pinhorn, 2018, www.gottman.com)This project is developed in collaboration with The Ontzorghuis, a Dutch...
master thesis 2020
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Langrand, Marianne (author)
This research explores the music making practices of musicians in a band, uncovering their needs to carry out successful collaborations. This work focuses on three key areas: the creative activities of music making, the dynamics of collaboration, and the tools used to support these. <br/><br/>This research unravels the complexity of the...
master thesis 2020
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Baarslag, Bram (author)
Telework has tremendous potential benefits that can be the solution for problems as traffic jams, work-life conflict and even the environment. But there are still numerous obstacles that need to be overcome for telework to live up to its full potential. The proposed solution to overcome these problems is by developing more ‘human’ solutions,...
master thesis 2020
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Bottema, Anne-Minke (author)
master thesis 2019
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Hao, C. (author)
In today’s globalizing world an increasing number of companies design products and services for overseas markets and users. Designers face the challenge of creating solutions that fulfil users’ needs, and this becomes more important as the cultural distance between them continues to grow. Unsuccessful international endeavours which resulted in...
doctoral thesis 2019
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Lasamahu, Garry (author)
The assignment that is of issue in this graduation project elaborates on Shipright. Shipright is a digital tool meant to be used to capture insights for customer research purposes. It offers a workflow to collaboratively process and analyze feedback, in order to find insights about customers’ experiences with software products and possible...
master thesis 2019
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Gómez Maureira, Marcello A. (author), Kniestedt, I. (author), Van Duijn, Max J. (author), Rieffe, Carolien (author), Plaat, Aske (author)
Curiosity is a strong motivator for human action, but the circumstances under which one becomes curious are not clear. This paper builds on the assumption that video games can be used as a stimulus for the experimental study of curiosity, and forms a basis in examining the type of curiosity motivated by spatial exploration. A video game was...
conference paper 2019
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Wennekers, Elke (author)
In the coalition agreement (May 2018) the municipality of The Hague has expressed that they want to support neighborhood WhatsApp groups (NWAG’s). The goal of providing support is to increase citizen participation and to improve neighborhood safety and safety feeling. Currently, there is no city-wide approach for supporting NWAG’s. So, the...
master thesis 2018
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Rangarajan, Sathya (author)
Ally, is an intelligent, voice activated medical device concept that users talk to on a routine basis to log details regarding their health and well-being. The goal of this thesis is to create a personalised interaction between users and Ally. The user group is segregated into three generations; Baby Boomers, Generation X and Millennials. A...
master thesis 2018
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Hao, C. (author), van Boeijen, A.G.C. (author), Stappers, P.J. (author)
Designing successful products and services that people like, requires an understanding of the context and the aspirations of those people. Over the past decade, a range of methods has been developed to help designers gain such empathy. These have worked well when designer and target user share a cultural context. However, designers often find it...
conference paper 2017
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Meraza Farfan, Paulina (author)
This project represents the graduation project of the MSc Strategic Product of the Industrial Design Faculty at the Delft University of Technology, carried out in collaboration with KLM Royal Dutch Airlines from February to September 2017.<br/><br/>With the steadily increasing challenges of fuel prices, new technologies and competitive...
master thesis 2017
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Tidball, B.E. (author)
User centered design of products, services, and systems is widely accepted. Numerous user research tools and methods exist to engage users and gather users’ insights to inform the design process. Unfortunately, time, effort, and expense of many tools often delay the availability of user insights. To address this concern, a series of studies...
doctoral thesis 2017
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Meeuwsen, C.G.C. (author)
Background & Relevance The OV-chipcard has been widely accepted within the Netherlands as method for payment in pubic transport. However the smartcard does not lower the barrier of use for everyone and research shows that infrequent and international travellers often still have trouble purchasing and using it. To deal with this problem the...
master thesis 2016
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Vernooij, A.L. (author)
The world of telecom is changing rapidly. Access to internet has changed the way customers use their phone. To differentiate itself from competitors, increase customer satisfaction and willingness to stay, Vodafone introduced Smart Life products. These products add value to the standard contract of the customer. The Consumer Services (CS)...
master thesis 2016
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Groot Obbink, L.T. (author)
Context In recent years, to let/make people check-in and out and to control access to stations, in the busiest train stations and in most of the metro stations, gates have been introduced. E-ticketing gates for public transportation with suboptimal interaction can cause congestions as well as stress and discomfort for the users, which can lead...
master thesis 2016
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