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van Dooren, M.M.M. (author), Visch, V.T. (author), Spijkerman, Renske (author), Goossens, R.H.M. (author), Hendriks, Vincent M. (author)
Personalization, the involvement of stakeholders in the design process, is often applied in serious game design for health. It is expected to enhance the alignment of a game to the preferences and capacities of the end-user, thereby increasing the end-user’s motivation to interact with the game, which finally might enhance the aimed-for health...
journal article 2016
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Boru, A. (author), Joore, Peter (author), Smulders, F.E.H.M. (author), Goossens, R.H.M. (author)
Participatory design or co-design is defined as the active engagement of all<br/>stakeholders in a design process. However, in many co-design projects, only end<br/>users are involved. Participants are often considered as the traditional<br/>representatives of a generalized stakeholder group, without prior analysis made<br/>on each individual’s...
conference paper 2015