Searched for: subject%3A%22design%22
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Mac Donald, Kevin (author)
3D printing technology is a rapidly growing field in the context of footwear production, and in combination with computational design and foot scanning tools and algorithms, this allows for a shift from mass production to mass customization of footwear. This thesis considers the design of a new circular product-service system for children’s...
master thesis 2024
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Boltjes, Kim (author)
This graduation project aims to contribute to an emotionally-safe, i.e. comfortable and trauma-free, hospitalization experience for children. Hospitalization can be emotionally threatening and traumatizing for children. Children have to undergo multiple medical examinations, in a setting that is unfamiliar to them. Resilience is needed to cope...
master thesis 2023
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Teeuwen, R.F.L. (author), Psyllidis, A. (author)
Accessible outdoor spaces for unsupervised play are important for children’s health. However, parents impose constraints based on their perception of safety, which can have a significant impact on which play spaces are actually accessible to children. Such constraints are not taken into account by widely adopted accessibility indicators that use...
conference paper 2023
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Imhoff, Thomas (author)
Project goal<br/><br/>The goal of this project is to design an immersive interactive experience inside an electric truck for Museon for pop-up locations at schools aimed at preteenagers to inspire, activate, and make them care about nature and sustainability. The experience should be made accessible to children from disadvantaged neighbourhoods....
master thesis 2021
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Hoeksma, Lotte (author)
As the oldest zoo of the Netherlands, Artis aims to provide her visitors with a carefree experience. Artis offers mobility support by means of freely available carts to ease the visit of young children and their caregivers. The identified shortage of children carts influences the visitor experience negatively. Increasing the number of carts is...
master thesis 2020
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Ekhtiar, T. (author)
This project focuses on designing a new EEG experience for children visiting the Child Brain Lab at the Sophia Children’s Hospital. The Child Brain Lab will be a new space to do pediatric research for different neurological and psychological disorders. In this space there will be stations where children will do different brain tests, and one...
master thesis 2020
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Spijker, Jip (author)
This project aims to develop tailored non-invasive ventilation (NIV) masks for children in the Paediatric Intensive Care Unit (PICU), to offer suitable masks and to improve the NIV intervention. In the PICU, there is a preference for NIV compared to invasive ventilation, because of complications, such as airway injuries. Their biggest challenge...
master thesis 2020
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Vrijdag, Marisa (author)
This projectThe aim of this graduation project was to find out how to make the Mauritshuis, an art gallery museum in the city centre of The Hague, relevant to visiting families with children. Thereby the focus was on how to engage the families as soon as they enter the permanent exhibition of the museum and make the museum more relevant to them...
master thesis 2020
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Slingerland, G. (author), Lukosch, Stephan (author), Brazier, F.M. (author)
Outdoor play activities are one of the ways via which children can acquire a sense of place towards their neighbourhood. Engaging children in the design of these activities through Participatory Design (PD) holds promise. However, knowledge lacks on the characteristics of place-making processes for children, the changing dynamics in these...
conference paper 2020
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Janbroers, Joris (author)
Nowadays, growing up is quite different from what it was before. Around the globe the larger part of children engage in inordinate time looking at screens (Bucksch et al., 2016). The smartphone enables children to have more screen time, leading to negative consequences. Nevertheless, children still prefer this type of entertainment due to the...
master thesis 2019
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Looije, R. (author)
A young boy with type 1 Diabetes Mellitus is supported by a social robot on the road to self-management. The robot has knowledge on the goals that the boy needs to reach, as discussed with his health care professional. The robot also knows the boy’s activity options and preferences. It suggests activities based on this knowledge, but also...
doctoral thesis 2019
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van Houten, Irene (author)
Museums are often believed to be aimed at adults, yet museums specifically aimed at children are becoming more common, and most museums attempt to cater not only to adults, but to their younger visitors as well. Museum Prinsenhof Delft is one such museum. This report presents the process of creating a new experience aimed at families, who come...
master thesis 2019
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Menting, Joris (author)
This report is the result of the graduation project of Joris Menting for SWKGroep. The project concludes the master program Design for Interaction at the Delft University of Technology. SWKGroep asked for an innovative child care tool for children of 10-14 years old. The project description offered the designer much freedom. The initial design...
master thesis 2019
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van Bekkum, Marijn (author)
In this report you will read about the design of the Codex Bonaire, an engine room experience design of the Bonaire. The Bonaire is a steam powered sailing ship being renovated in Den Helder to be a museum. This project is focused on creating an experience in the engine room that visualises the engine room without building it physically. The...
master thesis 2019
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van Mechelen, M.P.P. (author), Laenen, Ann (author), Zaman, Bieke (author), Willems, Bert (author), Abeele, Vero Vanden (author)
This paper presents the Collaborative Design Thinking (CoDeT) co-design approach, its theoretical framework, and its application in a case study with 49 children aged 9 to 10 in two schools. CoDeT aims to scaffold children's collaboration and design thinking in co-design settings characterised by a high child-to-adult ratio (ca. 1 adult for...
journal article 2019
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Goto, L. (author), Lee, Wonsup (author), Molenbroek, J.F.M. (author), Cabo, A.J. (author), Goossens, R.H.M. (author)
3D anthropometry has created a significant opportunity for designers to improve fit by offering detailed information regarding the shape of the human body. Various researchers have shown the benefit of using 3D anthropometric data in the development or evaluation of head related products for adults. However, detailed 3D anthropometric data of...
journal article 2019
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Goto, L. (author), Huysmans, T. (author), Lee, W. (author), Molenbroek, J.F.M. (author), Goossens, R.H.M. (author)
In Ergonomic product design, designers need to translate anthropometric data of the target population into product dimensions or sizing systems. Currently, sizing systems are often based on traditional anthropometric data and generally use the variation of one or two key body dimensions directly related to the product. For products that need to...
conference paper 2019
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Touw, Alexandra (author)
Being ill, treatment at health centres causes anxiety and stress with children. This has a negative effect on their wellbeing, healing process and more important, their cognitive, motoric and social development. The goal of this thesis is to describe a set of generic properties for the built environment to reduce this negative effect by...
master thesis 2018
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Luu, Chiwei (author)
The aim of this project was to stimulate young children with cancer to engage in physical play to decrease the stagnation of their physical development. Children from the age of 2 to 5 are in the middle of their physical growth and development. This is also the age group with the highest risk of being diagnosed with acute lymphoblastic leukaemia...
master thesis 2018
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Mast, Danića (author), Schipper, Sylvia (author), van Doorn, F.A.P. (author), Schut, A. (author), Gielen, M.A. (author), de Vries, Sanne (author)
This study is carried out within the context of a research and innovation<br/>project Co-design with Kids that aims to support teaching of broad so-called ‘21st<br/>century’ skills. In this project, design toolboxes for use within primary education<br/>are developed and studied, with real life clients and assignments. In the case<br/>described...
conference paper 2018
Searched for: subject%3A%22design%22
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