Searched for: subject%3A%22design%255C%2Bfor%255C%2Bemotions%22
(1 - 20 of 28)

Pages

document
van Grunsven, J.B. (author), Roeser, S. (author)
Augmentative and Alternative Communication Technology [AAC Tech] is a relatively young, multidisciplinary field aimed at developing technologies for people who are unable to use their natural speaking voice due to congenital or acquired disability. In this paper, we take a look at the role of AAC Tech in promoting an ‘empathic turn’ in the...
journal article 2021
document
da Motta Rezende Pierantoni, Felipe (author)
What is the impact of smart speakers on our well-being? As the popularity of these devices continues to grow, so does the discussions around their potential dangers. From reports of children developing aggressive behaviours to studies on the perpetuation of sexist stereotypes, our interactions with smart speakers are accompanied by a series of...
master thesis 2020
document
van Dijk, Marieke (author)
The term ‘polarization’ has become well-known in the public debate. In January 2019, the SCP (Netherlands Institute for Social Research) reported that 77% of the Dutch citizens think disagreements on social issues increase. As we mostly hear and see the more extreme and opposing sides in the media, it seems like society is divided about many...
master thesis 2020
document
Yoon, J.K. (author), Pohlmeyer, A.E. (author), Desmet, P.M.A. (author), Kim, C (author)
ABSTRACT Central to the present paper is the question of how designers can be supported to deliberately facilitate positive emotional experiences. Related to this, the paper provides an overview of the research on design for positive emotions, its issues, and opportunities for further investigations. The practical relevance of transcending the...
journal article 2020
document
Kingma, Albert (author)
All humans are born equal in dignity and rights and should act towards one another in a spirit of brotherhood (Article 1, Universal Declaration of Human Rights). Compassion impels us to treat others with fairness and respect, and bring us closer together. A place where the impact of compassion could be explored is the courtroom of criminal law....
master thesis 2019
document
Montijn, Myrthe (author), Calabretta, G. (author), van Erp, J. (author)
Digital innovations in-store are often unnecessary, unintuitive and uncomfortable and mostly make use of personal data for one-way messaging instead of meaningful interpersonal interactions. Digital initiatives are also more focused on enhancing the shopping experience (even unsuccessfully) instead of building consumer-brand relationship through...
conference paper 2018
document
Montijn, M. (author)
Currently, digital transformation has high priority in the retail sector. But retailers face difficulties to make successful use of digital technologies in the store. Digital innovations in-store are frequently seen as unnecessary, unintuitive and uncomfortable by the consumers. Furthermore, the personalization strategies initiated with digital...
master thesis 2017
document
Yoon, J. (author), Pohlmeyer, A.E. (author), Desmet, P.M.A. (author)
The range of positive emotions experienced in human-product interactions is multifarious. Differentiating positive emotions (e.g., joy, love, hope, and interest) and having an awareness of associated expressive interaction qualities (e.g., playful, careful, persistent and focused interaction) can support designers to influence users'...
journal article 2017
document
Neef, J.L.M. (author)
Secrid is a company that designs and manufactures innovative wallets and has grown very fast by doing so. The company has the ambition to play an important role in the self-defined pocketwear market, which is symbol for small and convenient products you carry with you. Acknowledging the rise and popularity of the smartphone as a pocketwear...
master thesis 2016
document
Lin, J. (author)
This Master thesis is about research and conceptualization of a digital communication system to enrich expression and interpretation of emotions through sensor technologies in a more humane way. The project has explored and discovered user needs and concerns in digital communication through academic research, preliminary user research. For the...
master thesis 2016
document
Vaes, Kristof (author), Stappers, P.J. (author), Standaert, Achiel (author)
Abstract: Many medical and assistive devices are experienced as unpleasant and uncomfortable. On top of their discomfort, product users may also experience social<br/>unease. We label this process “product-related stigma” (PRS). This paper presents two measuring techniques that aim to objectively assess the<br/>‘degree’ of PRS that is ‘attached’...
conference paper 2016
document
Yoon, J. (author), Pohlmeyer, A.E. (author), Desmet, P.M.A. (author)
<p> The range of positive emotions experienced in human-product interactions is diverse, and understanding the differences and similarities between these positive emotions can support emotion-driven design. Yet, there is little knowledge about what kind of tool would be effective to leverage the differentiated nature of positive emotions in...
conference paper 2016
document
Yoon, J (author), Pohlmeyer, A.E. (author), Desmet, P.M.A. (author)
This paper reports a study that explored the usefulness of positive emotional granularity (PEG) in the product development process. PEG<br/>reflects the ability to interpret and represent the experience of positive emotions with precision and specificity. Interviews were conducted<br/>with twenty-five design professionals to understand their...
journal article 2016
document
Shih, H.C. (author)
This project shows a new way to explore Dutch art and culture in the Mauritshuis museum and in Den Haag. Dutch museum sector has a strong connection to the Dutch tourism sector. Museum is an important attraction in the Netherlands that many travel websites recommend as a must-see place to the tourists who visit the Netherlands. The museum sector...
master thesis 2015
document
Yoon, J. (author), Pohlmeyer, A.E. (author), Desmet, P.M.A. (author)
This paper addresses how design activities can be supported to evoke nuanced positive emotions through a design case. The topic of nuances of positive emotions and values of differentiating positive emotions in a design process are discussed. The case follows appraisal approach, which implicates that the way people appraise an event determines...
conference paper 2014
document
Ortíz Nicolás, J.C. (author), Aurisicchio, M. (author), Desmet, P.M.A. (author)
This study reports quantitative research into two basic dimensions of emotions: pleasantness and arousal. Fifty-nine participants evaluated these two dimensions for a set of twenty-five positive emotions in relation to human-product interactions. Three levels of arousal were iden- tified: ‘exciting’, ‘median’ and ‘calm’. Nine emotions were found...
conference paper 2014
document
Vaes, K. (author)
Stigma-free Product Design. Many of the products intended to relieve us from discomforting or unsafe situations and many medical and assistive devices are experienced as unpleasant and uncomfortable. On top of their discomfort, product users may also experience social unease from the people around them. Just like people may be rejected because...
doctoral thesis 2014
document
Huijgen, R.G. (author)
The Shareables concept is a self-sufficient service for improving the experience of airplane passengers through crew generated products. It is designed to provide KLM flight attendants with the means to surprise their passengers with an extraordinary service that exceeds expectations. The concept empowers KLM employees to use their creativity...
master thesis 2014
document
Van Uffelen, F.L.E.U.R. (author)
In every prison and other custodial institution in the Netherlands prisoners can be secluded either for punitive reasons or for self-protection. Research shows that the manner in which prisoners are secluded in the Netherlands can seriously affect one’s brain. This project aims to improve the experience inside isolation cells for prisoners who...
master thesis 2013
document
Desmet, P.M.A. (author)
The study of user emotions is hindered by the absence of a clear overview of what positive emotions can be experienced in humanproduct interactions. Existing typologies are either too concise or too comprehensive, including less than five or hundreds of positive emotions, respectively. To overcome this hindrance, this paper introduces a basic...
journal article 2012
Searched for: subject%3A%22design%255C%2Bfor%255C%2Bemotions%22
(1 - 20 of 28)

Pages