Searched for: subject%3A%22human%255C-centred%255C%2Bdesign%22
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Hemmes, Charlotte (author)
The Child Brain Lab (CBL), a part of the Paediatric Brain Centre at Sophia Children’s Hospital within the Erasmus Medical Centre, is a scientific research and testing facility dedicated to children with brain conditions (CB). These children frequently experience isolation and lack of social contact due to their situations. These observations...
master thesis 2023
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Frison, Sebastian (author)
Hepatopancreato-biliary (HPB) surgeons, when planning complex cases of pancreatic cancer, lose precious time because of difficulties in visualising the interaction between tumour and blood vessels and identifying patient-specific anatomy. To tackle this issue, the Integrated Imaging Workstation (IIW) was prototyped by e/MTIC and Philips. This...
master thesis 2023
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Besseling, Diede (author)
This thesis has been written to conclude the master’s programs Design for Interaction and Communication Design for Innovation. The focus of this thesis is on the digital transformation within the de Volkskrant organisation and was commissioned by DPG Media, de Volkskrant’s parent company. <br/>Since the digital transformation started, de...
master thesis 2022
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Merkx, Koen (author)
The International Red Cross Red Crescent Movement, ‘The Movement’, is the world’s largest humanitarian network. More than 50% of the 14 million active volunteers are youth volunteers. These youth volunteers play vital roles in humanitarian action and development around the world by addressing needs in their communities. To develop the potential...
master thesis 2022
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Koyaz, Mine (author), Prieto Hoces, A.I. (author), Ünlü, Aslıhan (author), Knaack, U. (author)
Adaptive façades are multifunctional systems that are able to change their functions, features, or behaviour over time in response to changing boundary conditions or performance requirements. As one of the significant developments in the façade industry over the last decade, the adaptive façade offers an intelligent solution that can decrease...
review 2022
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Fedlmeier, A. (author), Bruijnes, M. (author), Bos-de Vos, M. (author), Lemke, M. (author), Kraal, J.J. (author)
Changing a specific health behaviour can be highly com- plex and is often influenced by many personal, social, and environmental factors. Therefore, interventions that aim at behaviour change cannot be one-size-fits-all solutions, and no behaviour change technique is effective for everyone. One potential solution could be to support individuals...
journal article 2022
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Romagnoli, Federica (author), Nourian, Pirouz (author), Ferrante, Tizana (author), Villani, Teresa (author)
This paper presents ongoing research to define the framework of a computational design approach based on the ideas of spatial analysis and spatial synthesis to implement multi-criteria evaluations and provide evidence of the performance of the design alternatives in the specific case of home adaptation for healthcare at home. The European health...
journal article 2022
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Fiorillo, Iolanda (author), Song, Y. (author), Califano, Rosaria (author), Vink, P. (author), Naddeo, Alessandro (author)
Designing seats is crucial not only for health issues but also for the (dis)comfort perception. The seat pan design could be mainly influenced by two factors: pressure distribution and seat contour. For seat pan discomfort, the lower average pressure is accompanied by less discomfort. Moreover, a seat contour with a large contact area is...
conference paper 2021
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van Nifterik, W.B. (author), Sleeswijk Visser, F. (author), van Erp, J. (author)
In co-design, solutions are generated to serve people’s needs, short term and/or long term, through their involvement in parts of the design process. Methods like contextmapping and explorative prototyping serve these participatory processes. They help designers to step into the users’ shoes, to explore design solutions from and with their...
journal article 2021
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Wang, G. (author), Albayrak, A. (author), Hogervorst, Eef (author), van der Cammen, T.J.M. (author)
Personalisation is a crucial element in providing person-centred care for people with de-mentia. This paper presents the development and evaluation of a design toolkit to facilitate the work of designers and healthcare professionals in personalising dementia care. This toolkit, named “Know-me”, was grounded in the findings of Ergonomics in...
journal article 2021
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Di Brigida, Liliana (author), Fiorillo, Iolanda (author), Naddeo, Alessandro (author), Vink, P. (author)
This study aimed to analyse the discomfort threshold (that could be linked to sensitivity or sensation) of different regions in hand and elbow to support hand-held devices' design. Indeed, there are no studies regarding the hand and elbow discomfort threshold or sensitivity. To overcome these literature gaps, the discomfort threshold of hand...
conference paper 2021
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Koedood, Jelmer (author)
This project revolves around redesigning the future mobihub for the context of the Netherlands. A mobihub (or mobipunt in Dutch) is a brand of mobility hub. In this report, a mobility hub is defined as “A recognizable, physical place where different context-driven functions and services (mostly shared mobility-related such as shared cars) that...
master thesis 2020
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Schrauwen, Laura (author)
This graduation project aimed to enhance the patient handovers at the Intensive Care Unit (ICU) by design based on experienced qualities and pain points by the ICU team, existing of doctors and nurses. At the ICU, care is delivered by multidisciplinary healthcare teams who strongly rely on teamwork and communication. Patient handovers are...
master thesis 2020
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Wang, Ruocha (author), Groeneveld, B.S. (author), Albers, Leonore (author), Desmet, P.M.A. (author)
Adolescents and Young Adults (AYAs) with Cancer are making the transition from childhood to adulthood while handling the burden of cancer. During this extraordinarily challenging time in their growth and development, sexuality and intimacy, an important aspect of AYAs’ wellbeing, are often insufficiently addressed by the healthcare providers,...
conference paper 2020
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Yoon, J. (author)
In human-product interactions, pleasure has many different shades. We can, for example, be proud of using an eco-friendly detergent, be all aflutter in anticipation of a planned trip when looking at a calendar application or experience a feeling of cathartic relief when playing a mobile phone game. Although these experiences are all pleasurable,...
doctoral thesis 2018
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Breukers, K. (author)
"Transforming the current complex and technical context of car tyres into a more accessible and satisfying experience.” Currently many consumers are not fully aware of the safety issues of their tyres. 60% of all cars in the Netherlands are being driven with at least one under-inflated tyre. In addition to this, 42% of the cars with summer tyres...
master thesis 2016
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Henze, L.A.R. (author), Mulder, I.J. (author), Stappers, P.J. (author)
The increased complexity in Product Service Systems development goes hand in hand with complex heterogeneous networks. A Human-Centred Design approach has been taken to understand such networked collaboration and to develop a framework having user-experiences guiding communication and collaboration among parties. The current work elaborates on...
conference paper 2013
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Maymi Clariana, J. (author)
The Master Thesis presents the design of a cook stove that uses biomass such as rice husk to cook. This cook stoves called gasifiers are an alternative to fossil fuel cook stoves in rural areas since the smoke generated by fossil fuels stove comprises a variety of health-damaging pollutants. The gasifier presented in this report was designed...
master thesis 2013
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Scheele, B.R.V. (author)
Multitouch tablet computers (tablets) are devices that are particulary suited for education. However, there is a lack of good student applications for tablets, as well as a lack of educational software aimed at student collaboration in general. This project attempts to find methods that can enable student collaboration through the use of tablets...
master thesis 2011
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Van de Schepop, B. (author)
Next to a great physical experience with the world famous blocks, there is a push to explore new ways of integrate a virtual play experience with LEGO building activity. Tangible Interaction for Playing (TiP) explores possibilities for a search initiated by LEGO Concept Lab. The project aims to find a new play experience able to integrate...
master thesis 2009
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