Searched for: subject%3A%22human%255C-product%255C+interaction%22
(1 - 11 of 11)
document
Huang, S. (author), Desmet, P.M.A. (author)
The relevance of human needs is generally recognized in human-centered design research and practice. However, a challenge of working with needs is that the word “need” can be interpreted in various ways, which can hinder effective communication and collaboration. Need typologies, in such cases, can serve as a shared language by providing an...
conference paper 2023
document
Owusu, I.A. (author)
To date, there are only few scientifically comprehensive studies that investigate the conceptual description of emotion elicitation processes by design with actually applying them. The present interdisciplinary thesis project aimed at applying a design process resulting in an interactive prototype that provides empirical evidence for targeted...
master thesis 2012
document
Onu?luel, G. (author)
In this thesis, product experiences were analyzed in human-product interaction context. The terminology to describe product experiences were gathered and grouped with the studies carried out during the thesis. The conceptual network of product experiences were attempted to establish with examining the stages of human-product interaction. The...
master thesis 2012
document
Yoon, J. (author), Desmet, P.M.A. (author), Van der Helm, A.J.C. (author)
This study explored the possibilities to design interactions that evoke user interest. On the basis of appraisal theory, it was predicted that interest is evoked by a combined appraisal of novelty complexity and coping potential. Because the role of novelty-complexity is well-documented (i.e. a product must be appraised as novel and/or complex...
journal article 2012
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Van der Vegte, W.F. (author), Horváth, I. (author)
This article presents a new methodology that enables designers to include in simulations not only the physics aspects of artifact behavior, but also human actions. The motivation for this research came from the fact that none of the conventional approaches to engineering simulations includes manipulative control of products by users as foreseen...
journal article 2012
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Van Kuijk, J.I. (author)
Problem statement: Even though there is a large amount of methods for user-centred design, the usability of electronic consumer products (e.g., portable music players, washing machines and mobile phones) is under pressure. Usability is the extent to which a product can be used by specified users to achieve specified goals with effectiveness,...
doctoral thesis 2010
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Tijdeman, N.S. (author)
This graduation project originates from a discomfort of a patient who couldn’t obtain common food in a natural way due to an obstruction in the digestive tract. Therefore, the patient needed tube feeding, which had to be administered into the digestive tract using a nasoenteral feeding tube. Despite the importance of the tube, the user...
master thesis 2010
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Van der Vegte, W.F. (author)
To enhance the effectiveness of engineering simulations in product development, this thesis presents a new approach that enables designers to include human responses and reactions to artefact behaviour in their investigations. It does so without requiring deployment of real human subjects or investing in interactive virtual environments. The new...
doctoral thesis 2009
document
Demir, E. (author), Desmet, P.M.A. (author), Hekkert, P. (author)
Emotional design, i.e., designing with an intention to evoke or to prevent a particular emotion, can be facilitated by understanding the processes underlying emotions. A promising approach to understanding these processes in the current psychological literature is appraisal theory. Appraisal theory can support this understanding because it...
journal article 2009
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Freudenthal, A. (author)
conference paper 2002
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Melles, M. (author), Freudenthal, A. (author), Bouwman, C.A.H.M. (author)
conference paper 2002
Searched for: subject%3A%22human%255C-product%255C+interaction%22
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