Searched for: subject%3A%22interaction%255C+design%22
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Mulder, I. (author), Kun, P. (author)
Even though emerging city-makers are increasingly organized to trigger social changes, it is still hard to apprehend their real power to transform space and the way we live together. In this chapter, we explore how designerly approaches, such as hacking, making, and prototyping, can empower emerging city-makers to trigger a broader change and...
book chapter 2019
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Law, E.L.C. (author), Abrahão, S. (author), Vermeeren, A.P.O.S. (author), Hvannberg, E.T. (author)
User Experience (UX) is an emerging research area pertaining to as well as extending beyond the traditional usability. Issues in the realm of usability may be amplified in UX because of its larger scope. Four key non-orthogonal issues are: definition, modeling, method selection, and interplay between evaluation and development. Leveraging the...
conference paper 2012
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Psyllidis, A. (author), Biloria, N.M. (author)
This paper aims at establishing an associative relation between the proliferating digital technologies, the physical context of the urban fabric, its inhabitants and the multiplicity of their activities as an emergent phenomenon of contemporary urbanity. It introduces a methodological framework for the development of an interactive urban system,...
conference paper 2013
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De Ridder, H. (author), Rozendaal, M.C. (author)
Ubiquitous computing (or Ambient Intelligence) promises a world in which information is available anytime anywhere and with which humans can interact in a natural, multimodal way. In such world, perceptual image quality remains an important criterion since most information will be displayed visually, but other criteria such as enjoyment, fun,...
conference paper 2008
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Schifferstein, H.N.J. (author), Özcan Vieira, E. (author), Rozendaal, M.C. (author)
Recent years have shown the introduction of several types of smart products. These products gather data about user behaviour and try to determine an optimal response, in order to make the user’s life easier. However, some smart products also lead to user behaviour that is undesirable. Hence, we would like to introduce a new design paradigm...
conference paper 2015
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Psyllidis, A. (author), Biloria, N.M. (author)
This paper aims at establishing an associative relation between pervasive digital technologies, the physicality of the urban fabric and its inhabitants. It introduces a methodological framework for the development of an interactive urban system, installed within urban open public spaces, in the form of a hybrid interface that can serve as an...
conference paper 2013
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Giaccardi, E. (author), Ciolfi, L. (author), Hornecker, E. (author), Speed, C. (author), Bardzell, S. (author), Stappers, P.J. (author), Hekkert, P.P.M. (author), Rozendaal, M.C. (author)
This one-day workshop brings together HCI scholars and practitioners who share a common interest in understanding and exploring how we will be socially connected in the future. Central to our discussion will be the exploration of an interdisciplinary research agenda in social interaction design (SxD) that merges social networks and socially...
conference paper 2013
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De Roeck, D.A.J. (author), Standaert, A. (author), Paauwe, R.A. (author), Verwulgen, S. (author), Baelus, C. (author), Stappers, P.J. (author)
Products that embrace and integrate an invisible, digital world are appearing around us in a rapid pace.This emerging type of products introduces a new dynamic between people, objects and the context oruse. The integration of embedded, pervasive and digital technologies in products imposes severalchallenges for the industrial designer. Designing...
conference paper 2012
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Takenaka, T. (author), Okabe, A. (author)
This paper proposes a computational form-finding method for integrating parametric origami design and acoustic engineering to find the best geometric form of a concert hall. The paper describes an application of this method to a concert hall design project in Japan. The method consists of three interactive subprograms: a parametric origami...
conference paper 2013
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Law, E.L.C. (author), Abrahão, S. (author), Vermeeren, A.P.O.S. (author), Hvannberg, E.T. (author)
User Experience (UX) is an emerging research area pertaining to as well as extending beyond the traditional usability. Issues in the realm of usability may be amplified in UX because of its larger scope. Four key non-orthogonal issues are: definition, modeling, method selection, and interplay between evaluation and development. Leveraging the...
conference paper 2012
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Krouwel, M. (author), Op 't Land, M. (author)
Developing cross-organizationally usable applications is becoming increasingly important. However, actually re-using business applications has been hindered in practice often by implicit assumptions about organizational and IT implementation. We propose a method to gather requirements for cross- organizationally usable applications that, taking...
conference paper 2012
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Ricci, M.R. (author)
Nowadays, buying a product online is no longer about the product itself but the experience it offers. The planned thesis work aims to understand how to improve the user's shopping experience in the context of online shopping for the fashion industry. To enhance the shopping experience, retailers need to sell new services by leveraging...
conference paper 2022
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Langendam, Thijmen S. L. (author), Bidarra, Rafael (author)
Wave Function Collapse (WFC) is a powerful generative algorithm, able to create locally-similar output based on a single example input. One of the inherent limitations of the original WFC is that it often requires users to understand its inner workings, and possibly make their own ad-hoc mods, to achieve satisfactory results. Besides...
conference paper 2022
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Vieth, A. (author), Lelieveldt, B.P.F. (author), Eisemann, E. (author), Vilanova, Anna (author), Höllt, T. (author)
High-dimensional images (i.e., with many attributes per pixel) are commonly acquired in many domains, such as geosciences or systems biology. The spatial and attribute information of such data are typically explored separately, e.g., by using coordinated views of an image representation and a low-dimensional embedding of the high-dimensional...
conference paper 2023
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Rozendaal, M.C. (author), van Beek, E. (author), Haselager, Pim (author), Abbink, D.A. (author), Jonker, C.M. (author)
In the context of human-agent interaction, we see the emergence of computational artefacts that display hybridity because they can be experienced as tools and agents. In this paper we propose a tool-agent spectrum as an analytical lens that uses ‘intention’ as a central concept. This spectrum aims to clarify how a computational object can change...
conference paper 2020
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Kegeleers, M. (author), Bidarra, Rafael (author)
Most content creation applications currently in use are conventional PC tools with visualisation on a 2D screen and indirect interaction, e.g. through mouse and keyboard. Augmented Reality (AR) is a medium that can provide actual 3D visualisation and more hands-on interaction for these purposes. This paper explores how AR can be used for story...
conference paper 2021
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Saad, E. (author), Broekens, D.J. (author), Neerincx, M.A. (author)
The design space of human-robot interaction is large and multi-dimensional. A sound design requires a systematic theory-driven exploration, specification and refinement of design variables. There is a need for a practical method and tool to iteratively specify the content of the dialogue (e.g., speech acts) with the accompanying expressive...
conference paper 2020
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Murray-Rust, D.S. (author), Gorbet, Matt (author), Filthaut, L. (author), Lupetti, M.L. (author), van der Helm, A.J.C. (author), Chiu, Adrian (author), Ianniello, A. (author), Beesley, Philip (author)
This work illustrates how artistic robotic systems can provide a reservoir of unfamiliarity and a basis for speculation, to open the field toward new ways of thinking about HRI. We reflect on a collaborative project between design students, a media art studio, and design researchers working with the baggage handling department of the Schiphol...
conference paper 2024
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Alhasan, Khawla (author), Ceccaldi, Eleonora (author), Covaci, Alexandra (author), Mancini, Maurizio (author), Altarriba Bertran, Ferran (author), Huisman, G. (author), Lemke, M. (author), Siang Ang, Chee (author)
With one-person households being increasingly common and Covid-19 lockdown policies forcing people to stay home, remote dining has become common practice for many, who take it as an opportunity to connect with others in times of loneliness. Sharing meals online, also known as digital commensality, is a rich form of interaction, where people...
conference paper 2022
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Slingerland, G. (author), Lukosch, S.G. (author), Comes, M. (author), Brazier, F.M. (author)
Resilient communities are an important prerequisite to reach urban resilience. In such communities, citizens need to be able to participate for improving liveability and safety of their environment. The playable city, where participation is key, provides the environment for this process to unfold. This paper researches requirements for the...
conference paper 2019
Searched for: subject%3A%22interaction%255C+design%22
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