Searched for: subject%3A%22marketplace%22
(1 - 1 of 1)
document
Buikstra, B.J. (author)
Gamification seems a promising method to engage people and stimulate their activity, both offline and online, but has a dearth of empirical evidence in scientific literature. This study investigated whether gamification can have a positive effect on the amount of user-generated content on online marketplaces. Two similar gamification treatments...
master thesis 2015