Searched for: subject%3A%22motor%255C+cortex%22
(1 - 4 of 4)
document
Seeber, M. (author), Scherer, R. (author), Wagner, J. (author), Solis Escalante, T. (author), Müller-Putz, G.R. (author)
Cortical involvement during upright walking is not well-studied in humans. We analyzed non-invasive electroencephalographic (EEG) recordings from able-bodied volunteers who participated in a robot-assisted gait-training experiment. To enable functional neuroimaging during walking, we applied source modeling to high-density (120 channels) EEG...
journal article 2014
document
Seeber, M. (author), Scherer, R. (author), Wagner, J. (author), Solis Escalante, T. (author), Müller-Putz, G.R. (author)
A corrigendum on EEG beta suppression and low gamma modulationare different elements of human upright walking by Seeber,M.,Scherer,R.,Wagner,J.,Solis-Escalante,T.,andMüller-Putz,G.R.(2014)Front.Hum. Neurosci.8:485.doi:10.3389/fnhum.2014.00485
journal article 2015
document
Ambrosini, Emilia (author), Ferrante, Simona (author), van de Ruit, M.L. (author), Biguzzi, Stefano (author), Colombo, Vera Maria (author), Monticone, Marco (author), Ferriero, Giorgio (author), Pedrocchi, Alessandra (author), Ferrigno, Giancarlo (author), Grey, Michael J. (author)
Background During Transcranial Magnetic Stimulation (TMS) experiments researchers often use a neuronavigation system to precisely and accurately maintain coil position and orientation. New method This study aimed to develop and validate an open-source software for TMS coil navigation. StimTrack uses an optical tracker and an intuitive user...
journal article 2018
document
Buetler, Karin A. (author), Penalver-Andres, Joaquin (author), Özen, Özhan (author), Ferriroli, Luca (author), Müri, René M. (author), Cazzoli, Dario (author), Marchal Crespo, L. (author)
To offer engaging neurorehabilitation training to neurologic patients, motor tasks are often visualized in virtual reality (VR). Recently introduced head-mounted displays (HMDs) allow to realistically mimic the body of the user from a first-person perspective (i.e., avatar) in a highly immersive VR environment. In this immersive environment,...
journal article 2022
Searched for: subject%3A%22motor%255C+cortex%22
(1 - 4 of 4)