Searched for: subject%3A%22points%22
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document
Rossi, Silvia (author), Viola, Irene (author), Toni, Laura (author), Cesar, Pablo (author)
Immersive reality technologies, such as Virtual and Augmented Reality, have ushered a new era of user-centric systems, in which every aspect of the coding-delivery-rendering chain is tailored to the interaction of the users. Understanding the actual interactivity and behaviour of the users is still an open challenge and a key step to enabling...
conference paper 2023
document
Smitskamp, Gwennan (author), Viola, Irene (author), Cesar, Pablo (author)
The development and widespread adoption of immersive XR applications has led to a renewed interest in representations that are capable of reproducing real-world objects and scenes with high fidelity. Among such representations, point clouds have attracted the interest of industry and academia alike, and new compression solutions have been...
conference paper 2023
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Alexiou, Evangelos (author), Nehmé, Yana (author), Zerman, Emin (author), Viola, Irene (author), Lavoué, Guillaume (author), Ak, Ali (author), Smolic, Aljosa (author), Le Callet, Patrick (author), Cesar, Pablo (author)
Volumetric video (VV) is a novel form of video that allows recreation of real-world scenes in 3D with users consuming the content from any viewpoint they desire. This makes VV best suited for augmented reality (AR) or virtual reality (VR) applications. This freedom necessitates increased user interaction with the VV itself, which brings new...
book chapter 2023
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Rossi, Silvia (author), Viola, Irene (author), Cesar, Pablo (author)
This work presents an explorative behavioural analysis of users navigating in an immersive space aimed at enabling the next-generation multimedia systems. Our main goal is to understand how the user experience of immersive content with 6-Degrees-of-Freedom (DoF) is affected not only by the visual content and its quality but also by the...
conference paper 2022
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Subramanyam, S. (author), Viola, Irene (author), Jansen, Jack (author), Alexiou, Evangelos (author), Hanjalic, A. (author), Cesar, Pablo (author)
Technological advances in head-mounted displays and novel real-time 3D acquisition and reconstruction solutions have fostered the development of 6 Degrees of Freedom (6DoF) teleimmersive systems for social VR applications. Point clouds have emerged as a popular format for such applications, owing to their simplicity and versatility; yet,...
conference paper 2022
document
Rossi, Silvia (author), Viola, Irene (author), Jansen, Jack (author), Subramanyam, S. (author), Toni, Laura (author), Cesar, Pablo (author)
Social Virtual Reality (VR) applications represent a big step forward in the field of remote communication. Social VR provides the possibility for participants to explore and interact with virtual environments and objects, feelings of a full sense of immersion, and being together. Understanding how user behaviour is influenced by the shared...
conference paper 2021
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Viola, Irene (author), Cesar, Pablo (author)
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability to reproduce volumetric scenes in immersive scenarios. New compression solutions for streaming of point cloud contents have been proposed, which require objective quality metrics to reliably assess the level of degradation introduced by coding...
journal article 2020
Searched for: subject%3A%22points%22
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