Searched for: subject%3A%22social%22
(1 - 10 of 10)
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Fonseca, Xavier (author), Lukosch, Stephan (author), Brazier, F.M. (author)
Location-based games invite players to have new forms of meaningful social interactions with others and provide opportunities for players to engage with their own neighbourhood’s public space. Earlier research on user requirements for such games have identified seven different activity types that have proven to initiate social interaction and...
journal article 2022
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Fonseca, Xavier (author), Lukosch, S.G. (author), Brazier, F.M. (author)
Location-based games (LBGs) are becoming increasingly more popular, especially those that focus on social interaction in public space. They have been successful to various extents at bringing players together to interact in public space; yet there is lack of knowledge and consensus on how to design these games from a technical perspective. This...
conference paper 2022
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Fonseca, Xavier (author)
This thesis broadens current understanding of how location-based games can promote meaningful social interaction in citizens' own neighbourhoods. It investigates social cohesion and the role of social interaction to its promotion, delves into which requirements users have for playing in their neighbourhood and with its citizens, and takes a...
doctoral thesis 2021
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Fonseca, Xavier (author), Lukosch, S.G. (author), Lukosch, H.K. (author), Brazier, F.M. (author)
Social interaction is part of the fabric of society and is essential to challenge many types of social barriers. Location-based games (LBGs) provide a means to foster such interaction in local communities. The design of such games is currently based primarily on designer experience and on the literature on game design in general, and not on...
journal article 2021
document
Fonseca, Xavier (author), Slingerland, G. (author), Lukosch, S.G. (author), Brazier, F.M. (author)
Digital serious games have shown to be effective in promoting citizen engagement and social interaction. The reasons for their success are, however, unknown. This paper proposes design recommendations to support designers of serious games for meaningful social interaction, based on player preferences, needs and desires, based on literature...
journal article 2021
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Slingerland, G. (author), Fonseca, Xavier (author), Lukosch, S.G. (author), Brazier, F.M. (author)
Location-based activities can challenge citizens to explore their neighbourhood in new playful ways. This paper presents a classification of such playful activities based on the literature and experience gained (1) in co-creation sessions and (2) gameplay for neighbourhood exploration with citizens in the Hague. The location-based game designed...
journal article 2020
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Fonseca, Xavier (author), Lukosch, S.G. (author), Brazier, F.M. (author)
Location-based games (LBGs) successfully promote playful experiences engaging millions of players throughout the world. The potential of embedding such location-based experiences in educational practice has been recognised but not yet fully embraced. LBGs and educational location-based applications have been used to enhance critical thinking,...
journal article 2020
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Fonseca, Xavier (author), Lukosch, S.G. (author), Brazier, F.M. (author)
This paper describes different types of activities/challenges designed for social interaction, while discussing the performance of such challenges using the mobile digital game “Secrets of the South” (http://secretsofthesouth.tbm.tudelft.nl/, Secrets of the South). The game was played as part of a scientific meeting, with participants from 25...
conference paper 2019
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Fonseca, Xavier (author), Lukosch, S.G. (author), Brazier, F.M. (author)
This paper provides a general overview on different perspectives and studies on social cohesion, offers a definition of social cohesion that is deeply rooted in current literature, and provides a framework that can be used to characterize social cohesion and help support resilient cities. The framework highlights the factors that play a...
journal article 2018
document
Fonseca, Xavier (author), Lukosch, S.G. (author), Lukosch, H.K. (author), Tiemersma, S.A. (author), Brazier, F.M. (author)
Challenging neighbourhoods in large cities most often lack social coherence. Meaningful social interaction between citizens in such neighbourhoods is needed to increase coherence, and games may be a means to this end. This paper reflects on the structure of a dedicated game design workshop with teenagers from 12 to 16 years of age designed to...
abstract 2017
Searched for: subject%3A%22social%22
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