Searched for: subject:"user%5C+interfaces"
(1 - 20 of 37)

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Heijboer, S.E.H. (author), Tempelman, E. (author), Schumann, Josef (author), Groen, W.A. (author)
Current transformational developments in automotive user interface (UI) technology are causing a shift in emphasis from safety and efficiency to emotion and flexibility. The many factors to consider in parallel make this a difficult process, in which technological affordances all too easily push the user to the background. To address this...
conference paper 2019
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RÖggla, Thomas (author), Li, Jie (author), Fjellsten, Stefan (author), Jansen, Jack (author), Kegel, Ian (author), Pilgrim, Luke (author), Trimby, Martin (author), Williams, Doug (author), Cesar Garcia, P.S. (author)
While traditional live-broadcasting is typically comprised of a handful of well-defined workflows, these become insufficient when targeting multiple screens and interactive companion devices on the viewer side. In this case study, we describe the development of an end-to-end system enabling immersive and interactive experiences using an...
conference paper 2019
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Miedema, Nico Arjen (author), Vermeer, Jop (author), Lukosch, S.G. (author), Bidarra, A.R. (author)
In recent years, many promising developments have taken place around augmented, virtual and mixed-reality technology. One could wonder whether these technologies can be combined to yield a mix of video games and sports, involving physical activities previously deemed impossible: creating a superhuman sport. This work investigates how mixed...
conference paper 2019
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Numan, Nels (author), Kolster, Ayla (author), Hoogerwerf, Niels (author), Kreynen, Bernd (author), Romeijnders, Jeanique (author), Heinsohn Huala, Tomas (author), Salamon, Nestor Z. (author), Balint, J.T. (author), Lukosch, S.G. (author), Bidarra, A.R. (author)
Superhuman sports (SHS) is a field where technological augmentations of human abilities and environment are combined to play a new and exciting sport. SHS make use of artificial senses or virtual reality to create a new experience that involves physical fitness and skills. Star Tag aims to combine these aspects with an engaging audience...
conference paper 2019
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Wang, W. (author), van Lint, Céline L. (author), Brinkman, W.P. (author), Rövekamp, Ton J.M. (author), van Dijk, Sandra (author), van der Boog, Paul (author), Neerincx, M.A. (author)
Personalization of eHealth systems is a promising technique for improving patients’ adherence. This paper explores the possibility of personalisation based on the patients’ medical health situation and on their health literacy. The study is set within the context of a self-management support system (SMSS) for renal transplant patients. A SMSS...
journal article 2019
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van Doorn, E.C. (author)
The main challenge of operators working with complex information systems is to gain sufficient situation awareness (SA). In this research project, we developed an analysis scheme to support a holistic study of SA. This analysis scheme was complemented with a method to process cognitive task analysis and observational research data to identify...
doctoral thesis 2018
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Ghanmode, Ishan (author), Tintarev, N. (author)
This paper introduces and evaluates a novel interface, MovieTweeters. It is a movie recommendation system which incorporates social information with a traditional recommendation algorithm to generate recommendations for users. Few previous studies have investigated the influence of using social information in interactive<br/>interfaces to...
conference paper 2018
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Jin, Yucheng (author), Tintarev, N. (author), Verbert, Katrien (author)
When recommendations become increasingly personalized, users are often presented with a narrower range of content. To mitigate this issue, diversity-enhanced user interfaces for recommender systems have in the past found to be effective in increasing overall user satisfaction with recommendations. However, users may have different requirements...
conference paper 2018
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Wang, W. (author)
Computer-based support for disease self-management has been proposed for chronic patients to stimulate early awareness of disease changes, facilitate patients’ autonomy, and reduce demands on health care resources. Renal transplant patients need lifelong care and can be viewed as chronically ill: they visit hospital regularly to monitor their...
doctoral thesis 2017
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Ramkumar, A. (author)
doctoral thesis 2017
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Quaeghebeur, Erik (author), Wesseling, C. (author), Beauxis-Aussalet, E. (author), Piovesan, T. (author), Sterkenburg, T. (author)
We present an interface for eliciting sets of acceptable gambles on a three-outcome possibility space, discuss an experiment conducted for testing this interface, and present the results of this experiment. Sets of acceptable gambles form a representation for imprecise probabilities that is close to human behavior and eliciting them directly may...
journal article 2017
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Beun, Robbert Jan (author), Fitrianie, S. (author), Griffioen-Both, Fiemke (author), Spruit, Sandor (author), Horsch, C.H.G. (author), Lancee, Jaap (author), Brinkman, W.P. (author)
In this paper, a user interface paradigm, called Talk-and-Tools, is presented for automated e-coaching. The paradigm is based on the idea that people interact in two ways with their environment: symbolically and physically. The main goal is to show how the paradigm can be applied in the design of interactive systems that offer an acceptable...
journal article 2017
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van Doorn, E.C. (author), Horvath, I. (author), Rusak, Z. (author)
There has been an increase in the amount and complexity of traffic on Dutch inland waterways. Traffic management shifted from local traffic control to corridor traffic management. Due to these changes, operators in nautical traffic management centers experience difficulty to gain and maintain sufficient situation awareness. In our previous...
journal article 2017
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Shaker, Noor (author), Liapis, Antonios (author), Togelius, Julian (author), De Vasconcelos Abreu Lopes, R. (author), Bidarra, A.R. (author)
This chapter addresses a specific type of game content, the dungeon, and a number of commonly used methods for generating such content. These methods are all “constructive”, meaning that they run in fixed (usually short) time, and do not evaluate their output in order to re-generate it. Most of these methods are also relatively simple to...
book chapter 2016
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Cuijpers, C.F. (author)
The transjugular intrahepatic portosystemic shunt (TIPS) procedure is one of the most technically challenging procedures in interventional radiology. During the procedure, interventional radiologists (IRs) insert very thin and long instruments through a little incision in the patient’s neck. They then navigate the instruments through the blood...
doctoral thesis 2015
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Donchyts, G. (author), Baart, F. (author), Van Dam, A. (author), Jagers, B. (author)
The use of natural user interfaces instead of conventional ones has become a reality with the emergence of 3D motion sensing technologies. However, some problems are still unsolved (for example, no haptic or tactile feedback); so this technology requires careful evaluation before the users can benefit from it. We argue, that the best benefits...
conference paper 2014
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Koenderink, J.J. (author)
The world is all physical reality (Higgs bosons, and so forth), the environment is a geographical locality (your city, . . . ), the "Umwelt" is the totality of possible actions of the environment on the sensitive body surface of an agent (you, your dog, . . . ) and the possible actions of the agent on the environment (mechanical, chemical, . . ....
conference paper 2013
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Cohen, I. (author), Turrin, M. (author), Heinzelmann, F. (author), Welzner, I. (author)
A method of integration of game mechanics and game dynamics into a user interface for a home automation system as means of reducing the inhabitant’s environmental footprint is described and detailed up to the point of proof of concept. In detail, the paper describes the game framework and the method in which the competitivegame could be balanced...
conference paper 2013
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Cohen, I. (author), Turrin, M. (author), Heinzelmann, F. (author), Welzner, I. (author)
A method of integration of game mechanics and game dynamics into a user interface for a home automation system as means of reducing the inhabitant’s environmental footprint is described and detailed up to the point of proof of concept. In detail, the paper describes the game framework and the method in which the competitive game could be...
conference paper 2013
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Freudenthal, A. (author), Van Stuijvenberg, M. (author), Van Goudoever, J.B. (author)
Noise is a direct cause of health problems, long-lasting auditory problems and development problems. Preterm infants are, especially, at risk for auditory and neurocognitive development. Sound levels are very high at the neonatal intensive care unit (NICU) and may contribute to the frequently observed detrimental outcomes of prematurely born...
journal article 2012
Searched for: subject:"user%5C+interfaces"
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