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Gómez-Maureira, Marcello A. (author), Kniestedt, I. (author), Van Duijn, Max (author), Rieffe, Carolien (author), Plaat, Aske (author)
Video games frequently feature 'open world' environments, designed to motivate exploration. Level design patterns are implemented to invoke curiosity and to guide player behavior. However, evidence of the efficacy of such patterns has remained theoretical. This study presents an empirical study of how level design patterns impact curiosity...
journal article 2021