Searched for: subject%3A%22virtual%255C%252Breality%22
(1 - 11 of 11)
document
van der Meer, N. (author), Brinkman, W.P. (author), Specht, M.M. (author)
For the past forty years, research has revealed many ways in which Computer-Supported Collaborative Learning (CSCL) can be utilized to support and enhance education. Similarly, Virtual Reality (VR) technology has proven promising for different educational purposes. These affordances, however, tend to change when the technology behind them...
conference paper 2021
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Ding, D. (author), Neerincx, M.A. (author), Brinkman, W.P. (author)
Virtual cognitions (VCs) are a stream of simulated thoughts people hear while emerged in a virtual environment, e.g. by hearing a simulated inner voice presented as a voice over. They can enhance people's self-efficacy and knowledge about, for example, social interactions as previous studies have shown. Ownership and plausibility of these VCs...
journal article 2020
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Ding, D. (author), Brinkman, W.P. (author), Neerincx, M.A. (author)
Negotiating serves as an essential skill in our daily life, however, it is quite challenging to negotiate well. Various negotiation training systems have been developed to solve this problem and improve people's performance in negotiation. Nevertheless, these systems mainly focus on skills practice and less on negotiation understanding or...
journal article 2020
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Tielman, M.L. (author), Neerincx, M.A. (author), Bidarra, Rafael (author), Kybartas, B.A. (author), Brinkman, W.P. (author)
Although post-traumatic stress disorder (PTSD) is well treatable, many people do not get the desired treatment due to barriers to care (such as stigma and cost). This paper presents a system that bridges this gap by enabling patients to follow therapy at home. A therapist is only involved remotely, to monitor progress and serve as a safety...
journal article 2017
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Qu, C. (author), Ling, Y. (author), Heynderickx, I. (author), Brinkman, W.P. (author)
Bystanders in a real world's social setting have the ability to influence people’s beliefs and behavior. This study examines whether this effect can be recreated in a virtual environment, by exposing people to virtual bystanders in a classroom setting. Participants (n = 26) first witnessed virtual students answering questions from an English...
journal article 2015
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Morina, N. (author), Brinkman, W.P. (author), Hartanto, D. (author), Emmelkamp, P.M.G. (author)
Virtual reality exposure therapy (VRET) has been shown to be effective in treatment of anxiety disorders. Yet, there is lack of research on the extent to which interaction between the individual and virtual humans can be successfully implanted to increase levels of anxiety for therapeutic purposes. This proof-of-concept pilot study aimed at...
journal article 2014
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Brinkman, W.M. (author), Havermans, S.Y. (author), Buzink, S.N. (author), Botden, S.M.B.I. (author), Jakimowicz, J.J. (author), Schoot, B.C. (author)
Introduction - Even though literature provides compelling evidence of the value of simulators for training of basic laparoscopic skills, the best way to incorporate them into a surgical curriculum is unclear. This study compares the training outcome of single modality training with multimodality training of basic laparoscopic skills. Methods -...
journal article 2012
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Ter Heijden, N. (author), Brinkman, W.P. (author)
Research on Virtual Reality Exposure Therapy (VRET) to treat social phobia is not new. Still few studies focus on creating an elaborate conversation between the patient and characters in a virtual environment. This study focuses on techniques to run a semi-scripted conversation between virtual characters and a patient considering both manual and...
journal article 2011
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Busscher, B. (author), De Vliegher, D. (author), Ling, Y. (author), Brinkman, W.P. (author)
Using virtual reality technology for exposure therapy to treat patients with anxiety disorders is attracting considerable research attention. The ability to monitor patient anxiety level helps therapists to set appropriate anxiety arousing situations. Physiological measures have been put forward as objective indicators of anxiety levels. Because...
journal article 2011
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Brinkman, W.P. (author), Veling, W. (author), Dorrestijn, E. (author), Sandino, G. (author), Vakili, A. (author), Van der Gaag, M. (author)
A virtual reality environment was created to study psychotic symptoms of patients that experience psychosis. In the environment people could navigate through a bar with a gamepad while wearing a head mounted display. Their task was to find five virtual characters that have a small label number on their chest. The density and ethnic appearance of...
journal article 2011
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Brinkman, W.P. (author), Hattangadi, N. (author), Meziane, Z. (author), Pul, P. (author)
Cognitive-behavioural therapy is often used for anger treatment. An important element of this therapy is exposure to anger evoking stimuli. In this paper virtual reality is put forward as a technology that can effectively create these stimuli by exposing patients to social scenes that include anger stressors such as aggressive dialogues with...
conference paper 2011
Searched for: subject%3A%22virtual%255C%252Breality%22
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