QB
Quiel Beekman
28 records found
1
Contributed
The NICU Neighbourhood
Creating a low-stress parental experience
This master thesis is the result of a graduation project for the master Design for Interaction at Delft University of Technology. The aim of this project was to design a concept that improves the parental experience at the Intensive Care Neonatology (ICN) at the Amsterdam UMC. Th
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The circular economy (is) in fashion
An investment decision support tool for fashion brands interested in circular fashion rental services
Companies are advised on investments through a parametric business case for different fashion rental models.
Developing a consultation for the Erasmus MC in 2030
By creating a strategic future vision
This report is an exploration into the possible future of consultations done for the Erasmus MC. The end results are a future patient journey and a roadmap leading towards that journey. The roadmap shows what steps need to be taken to be able to achieve the presented patient jour
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TEQ TIME
Design an innovative child care tool for children of 10-14 years old
This report is the result of the graduation project of Joris Menting for SWKGroep. The project concludes the master program Design for Interaction at the Delft University of Technology. SWKGroep asked for an innovative child care tool for children of 10-14 years old. The project
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Stakeholders as Researchers
Empowering non-researchers to interact directly with consumers
An investigation into the trends of user experience research revealed that businesses and stakeholders will increasingly value human insights, and hence, as research becomes more mainstream, “organizations will continue to develop new tools to democratize those practices and adap
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The mountain of tomorrow
A toolset for building recurring long-term relationships through mutual understanding
Innovation is one of the most important aspects in both the business and the design environment, because of one reason: everything changes. Markets are never stable, customers’ needs and wishes change and technology evolves. This leaves companies with the option to either adapt t
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“An intuitive way of integrating five functionalities in a Quooker boiling-water tap”
Quooker Spark edition, a product innovation for the company Quooker B.V.
This report presents a design proposal for a product innovation for the company Quooker BV.
During this graduation project extensive research has been carried out first in order to find a relevant design direction. Additionally, an internal and external analysis has been carr ...
During this graduation project extensive research has been carried out first in order to find a relevant design direction. Additionally, an internal and external analysis has been carr ...
Essential design parameters for a Olympic trapeze harness
An exploration towards a new design
Within the Dutch Sailing Organisation research concerning the trapeze harness has been limited. Before starting the research no concrete information concerning the interaction between a trapeze harness and the human body or important design requirements regarding the influence of
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Bridging Borders in Healthcare
Designing a decision aid for internationalization of FocusCura
Healthcare innovation company FocusCura is one of the largest providers of eHealth in The Netherlands. Even though they are already active in other countries, they do not yet have a structured decision-making process for an international go-to-market decision. A decision aid for
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Unconventional thinking
A design strategy for transition in the Dutch construction sector
The Bouwagenda is a collaboration between the Dutch government, the construction industry and knowledge institutes to tackle the challenges that currently face society. The most important challenge is the challenge of climate change and the transition of the construction sector t
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'Het Interactieve Bouwlab'
A new concept to increase the subjective well-being of children hospitalized in the Intensive and High care ward.
Goal.
At times high care patients have no distraction from the negative experiences that come with their hospitalization, a lot of negative feelings arise. They often feel lonely, for not having the possibility to play with peers. Luckily, the new playroom can create opportu ...
At times high care patients have no distraction from the negative experiences that come with their hospitalization, a lot of negative feelings arise. They often feel lonely, for not having the possibility to play with peers. Luckily, the new playroom can create opportu ...
Defining Ally’s Interactions
A Deep Learning framework to create a personalised interaction between users and a medical pod
Ally, is an intelligent, voice activated medical device concept that users talk to on a routine basis to log details regarding their health and well-being. The goal of this thesis is to create a personalised interaction between users and Ally. The user group is segregated into th
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Seamless Interactions Between Medical Professionals in Stressful Environment
Designing the statIQ smartwatch for combat medics of the Royal Netherlands Army
In recent years, societal trends and fears have shifted the focus of governmental institutions more and more on prevention of domestic emergencies (such as natural disasters, or terrorist attacks). These catastrophic events may result in mass casualty incidents, which are defined
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Design for circular service engagement
A strategic design for consumer product subscriptions by Bundles.
In this project, a service design approach is used to explore new value opportunities for consumers in a circular product subscription; based on the data that machines and consumers can give as input to a digital system. The analysis and design is focused on the wash machine PSS
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This thesis describes the design process of a service/tool for the management and prevention of periprosthetic joint infection (PJI) cases. PJI is a complication that follows total joint replacement and is devastating for the patient. It causes physical and mental strain and the
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Designing for Student Participation
Creating an online tool for collaborative learning
This thesis explores the application of a new participation grading method to online discussions. The goal of this project was to deliver FeedbackFruits a design of a concept that integrates a unique form of participation grading. This concept was paired with an implementation st
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Navigating a hospital for children
Support under 5 foot high
‘Navigating a hospital for children’ was a project done for the Wilhelmina children’s hospital. This project focuses on letting children feel in control while they find their way to the right department, in contrast to feeling stressed and scared in the (new) hospital environment
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UNIPHY Hybrid exercise therapy
Facilitating the exercise therapy rehabilitation process by making it faster, safer and delightful.
In the Netherlands 23% of the population (3.9 million people) has been treated by one of the 21.000 physical or practice therapists, in order to recover from a physical complaint. Of these patients, 80% needs to exercise in order to rehabilitate from their complaint. However, a l
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Rollor X: Designing a low-cost package that enables suits to be transported crease free
Designing a low-cost package that enables suits to be transported crease free. With the ability to be reduced in size, enabling easy shipment and storage
The Rollor X is cardboard package that is specially designed for suits to be transported crease free. When ordering a suit online, a customer deserves to receive its suit in the best condition as possible. This is were the Rollor X comes in. Just as a standard cardboard package i
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YLOS is a cooperation between different stakeholders active in the sector of Performing Arts (PA). Together with their intended target group, YLOS has the ambition to improve the working conditions in the PA sector and to increase sustainable employability of its workers. YLOS wa
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