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20 records found

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Low complexity crosstalk cancellation algorithm for consumer audio systems

Optimizing crosstalk cancellation from a human sound perception perspective

Over the past decade, spatial audio awareness evolved into an in-demand feature in audio entertainment. The addition of sound source locations to, for instance, movies or music adds a level of auditory envelopment and spatial awareness to the audio experience. Expensive setups pr ...
The work presented in this thesis investigates the creation of virtual sound sources in a room equipped with a limited number of loudspeakers. This limited number of loudspeakers is typical for consumer loudspeaker systems. Ideally, these systems can provide a listening experienc ...
The Constant Tone Extension (CTE) function introduced since Bluetooth Low Energy 5.1 greatly improves indoor Bluetooth Low Energy localization. These small, low-energy beacons transmit signals that Bluetooth-enabled devices can use to calculate proximity and positioning. This tec ...

UItra-Wideband Communication and Relative Localisation for Swarming Robots

UItra-Wideband Communication and Relative Localisation for Swarming Robots

A robot swarm of zebros (Dutch: ZEs Benige RObots) is being developed at the TU Delft, with the purpose of forming a large self-deploying sensor network that survey remote locations without the need for any pre-existing infrastructure, or be used for evaluating swarming algorithm ...
The Orbiting Low Frequency Antennas for Radio Astronomy (OLFAR) project aims to develop a space-based low frequency radio telescope that will explore the universe's so-called dark ages, map the interstellar medium, and discover planetary and solar bursts in other solar systems. T ...

Contributed

Low complexity crosstalk cancellation algorithm for consumer audio systems

Optimizing crosstalk cancellation from a human sound perception perspective

Over the past decade, spatial audio awareness evolved into an in-demand feature in audio entertainment. The addition of sound source locations to, for instance, movies or music adds a level of auditory envelopment and spatial awareness to the audio experience. Expensive setups pr ...

Low complexity crosstalk cancellation algorithm for consumer audio systems

Optimizing crosstalk cancellation from a human sound perception perspective

Over the past decade, spatial audio awareness evolved into an in-demand feature in audio entertainment. The addition of sound source locations to, for instance, movies or music adds a level of auditory envelopment and spatial awareness to the audio experience. Expensive setups pr ...
The work presented in this thesis investigates the creation of virtual sound sources in a room equipped with a limited number of loudspeakers. This limited number of loudspeakers is typical for consumer loudspeaker systems. Ideally, these systems can provide a listening experienc ...
The work presented in this thesis investigates the creation of virtual sound sources in a room equipped with a limited number of loudspeakers. This limited number of loudspeakers is typical for consumer loudspeaker systems. Ideally, these systems can provide a listening experienc ...
The Constant Tone Extension (CTE) function introduced since Bluetooth Low Energy 5.1 greatly improves indoor Bluetooth Low Energy localization. These small, low-energy beacons transmit signals that Bluetooth-enabled devices can use to calculate proximity and positioning. This tec ...
The Constant Tone Extension (CTE) function introduced since Bluetooth Low Energy 5.1 greatly improves indoor Bluetooth Low Energy localization. These small, low-energy beacons transmit signals that Bluetooth-enabled devices can use to calculate proximity and positioning. This tec ...

UItra-Wideband Communication and Relative Localisation for Swarming Robots

UItra-Wideband Communication and Relative Localisation for Swarming Robots

A robot swarm of zebros (Dutch: ZEs Benige RObots) is being developed at the TU Delft, with the purpose of forming a large self-deploying sensor network that survey remote locations without the need for any pre-existing infrastructure, or be used for evaluating swarming algorithm ...