SK
S. Kurapati
29 records found
1
Authored
Games have been successfully used in educational settings for many years. Still, it is not known in detail which factors influence the use and effectiveness of educational games. The game environment, its technology, and other game mechanics are factors directly linked to the gam
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Planning the operations within a container terminal is a complex task. It requires planners to demonstrate adaptive behavior while handling stressful, complex, and unexpected situations in today's dynamic and technology dependent workplace. This paper aims at investigating the ...
The role of Situation Awareness in Synchromodal Corridor Management
A simulation gaming perspective
Synchromodal transport has the potential to offer flexible, reliable, cost-effective and sustainable freight transportation by enabling real-time switching between transport modes. Given the numerous stakeholders and network interdependencies within freight transport corridors ...
The significance of teams, teamwork and team performance is unprecedented in many learning environments of institutes in higher education and organizations. While individual and team tasks are quite straightforward to define, teamwork is a set of interrelated cognitions, attitude
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Situation Awareness for Socio Technical Systems
A simulation gaming study in intermodal transport operations
Operating socio technical systems such as energy distribution networks, power plants, container terminals, and healthcare systems is a grand challenge. Decision making in these systems is complex due to their size, diversity, dynamism, social component, distributed nature, uncert
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Rail is a cost-effective and environment friendly freight transport modality when used efficiently. Stakeholders around Dutch ports are discouraged to choose rail due to uncertain train schedules and the dispersed nature of freight flows across terminals in the port. To understan
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Microgames for Situated Learning
A Case Study in Interdependent Planning
Background. Complex, dynamic systems require flexible workforces with skills and attitudes responding to the dynamic work environment. Traditional, formal classroom oriented learning approaches often do not sufficiently support the development of such skills and attitudes and do
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With more flexible and large-scale learning environments, new design requirements for games emerge. Massive Open Online Courses (MOOCs) are one of the most important innovations in the learning field. Still, it is a challenge to motivate learners and to keep them motivated in suc
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Container terminals decouple the long-distance, high volume deep-sea transport from the short-distance, highly fragmented hinterland transport. As around 65 % of general cargo is shipped in containers, these terminals play a very important role in global trade. Planning and align
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This study introduces the concept of microgames to support situated learning in order to foster situational awareness (SA) of planners in seaport container terminals. In today’s complex working environments, it is often difficult to develop the required level of understanding of
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Many factors influence the use and effectiveness of educational games. The game environment, its technology, or game mechanics are factors directly linked to the game itself. Other aspects show a stronger relationship to the player, like his or her experience with the subject and
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Exploring strategies in integrated container terminal planning tasks
A data-intensive simulation game analysis
Planning tasks in modern, fully automated container terminals require a high awareness of the complex situation, and successful planning strategies. Operational planning includes both strategies of planning and resource management. As planning procedures are not (yet) fully autom
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