S. Parisi
Please Note
11 records found
1
Microbial Biomineralisation in Living Artefacts for Regenerative Ecologies
An Overview and Design Pathways
New Sustainable Fashion Design Scenarios
A Designer Journey in Textile Experimentation with Plants
In this scenario, the clothing industry is clearly in the spotlight for being one of the most significant contributors to global environmental disasters and resource depletion. Thus, now more than ever, it is time to promote an imperative change in the fashion system towards circularity and regeneration.
This chapter presents an updated and articulated state of art describing the strong bond between designers and Nature in the fashion field. Specifically, the analysis highlights inspiring and promising examples from design research and practice in relation to Biomimesis, particularly focusing on the integration of plants into the process.
To show the potential of Living and Growing Design in the clothing field, a case study of an experimentation journey undertaken by a fashion design practitioner is illustrated, analysing its use of textiles as substrates for seedlings.
Through the MDD method, the DIY-Materials approach and Tinkering activities, the current research employs seeds, plants and bio-based materials as tangible tools to enable an emotional connection between users and their garments. The study produced theoretical and practical outputs: a material library, a speculative fashion collection, and an open-source manual for DIY experimentation and testing. These outcomes aim to inspire designers to care for their artefacts and foster a renewed connection with Nature. ...
In this scenario, the clothing industry is clearly in the spotlight for being one of the most significant contributors to global environmental disasters and resource depletion. Thus, now more than ever, it is time to promote an imperative change in the fashion system towards circularity and regeneration.
This chapter presents an updated and articulated state of art describing the strong bond between designers and Nature in the fashion field. Specifically, the analysis highlights inspiring and promising examples from design research and practice in relation to Biomimesis, particularly focusing on the integration of plants into the process.
To show the potential of Living and Growing Design in the clothing field, a case study of an experimentation journey undertaken by a fashion design practitioner is illustrated, analysing its use of textiles as substrates for seedlings.
Through the MDD method, the DIY-Materials approach and Tinkering activities, the current research employs seeds, plants and bio-based materials as tangible tools to enable an emotional connection between users and their garments. The study produced theoretical and practical outputs: a material library, a speculative fashion collection, and an open-source manual for DIY experimentation and testing. These outcomes aim to inspire designers to care for their artefacts and foster a renewed connection with Nature.
Direct interaction with cultural heritage (CH) artefacts is frequently unavailable to visitors, offering an opportunity for HCI designers to explore integrating material aspects into digitally-mediated encounters with CH artefacts. We argue that a thorough understanding of the material experiences of CH artefacts can open a novel design space, enabling engaging and meaningful interactions with digital representations. Capitalising on this potential, we present a user study where we systematically explore the material experiences of historic pop-up and movable books. Our analysis identifies five key material qualities to inspire augmentation: fold-ability, slide-ability, tear-ability, age-ability, and print-ability. Highlighting how these material qualities can inspire novel interactions with their digital representations, we present two extended-reality (XR) prototypes of a CH book. With our work, we present HCI designers with a novel approach on designing CH experiences, firmly rooted in materiality, challenging the prevalent paradigms of 'technology-driven' or 'as-realistic-as-possible' sensory experiences often found in CH-HCI.
Interactive connected smart (ICS) materials experience
Collaborative embodied knowledge through material tinkering
Design for serene textile experiences
A toolkit
Perceiving Grown Bacterial Cellulose
An Aesthetic and Sensorial Evaluation of a Bio-Fabricated Material
Crafting Materials During COVID-19
The Locked-Down Material Lab