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Virtual reality applied to teletesting

Author: Berg, T.W. van den · Smeenk, R.J.M. · Mazy, A. · Jacques, P. · Argüello, L. · Mills, S.
Place: Bellingham,WA
Institution: TNO Fysisch en Elektronisch Laboratorium
Source:Woods A.J.Bolas M.T.Merritt J.O.Benton S.A., Stereoscopic Displays and Virtual Reality Systems X, 21-24 January 2003, Santa Clara, CA, USA, 5006, 575-584
Proceedings of SPIE
Identifier: 237280
doi: doi:10.1117/12.474151
Keywords: J2EE · Distributed computer systems · Graphical user interfaces · Java programming language · Man machine systems · Remote sensing · Space applications · Web browsers · Teletesting · Virtual reality


The activity "Virtual Reality applied to Teletesting" is related to a wider European Space Agency (ESA) initiative of cost reduction, in particular the reduction of test costs. Reduction of costs of space related projects have to be performed on test centre operating costs and customer company costs. This can accomplished by increasing the automation and remote testing ("teletesting") capabilities of the test centre.Main problems related to teletesting are a lack of situational awareness and the separation of control over the test environment. The objective of the activity is to evaluate the use of distributed computing and Virtual Reality technology to support the teletesting of a payload under vacuum conditions, and to provide a unified man-machine interface for the monitoring and control of payload, vacuum chamber and robotics equipment.The activity includes the development and testing of a "Virtual Reality Teletesting System" (VRTS). The VRTS is deployed at one of the ESA certified test centres to perform an evaluation and test campaign using a real payload. The VRTS is entirely written in the Java programming language, using the J2EE application model. The Graphical User Interface runs as an applet in a Web browser, enabling easy access from virtually any place.