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Effects of mobile map orientation and tactile feedback on navigation speed and situation awareness

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Author: doi:10.1145/1409240.1409249 · Smets, N.J.J.M. · Brake, G.M. te · Lindenberg, J. · Neerincx, M.A.
Type:article
Date:2008
Institution: TNO Defensie en Veiligheid
Source:10th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2008 , 2 September 2008 through 5 September 2008, Amsterdam
series:
Mobile HCI 2008
Identifier: 22948
Keywords: isis management · First responders · Game-based simulation · Mobile maps · Multimodal interaction · Navigation · Tactile feedback · Wearable computing · Crisis management · First responders · Game-based simulation · Mobile maps · Multimodal interaction · Tactile feedback · Wearable computing · Computer simulation · Computers · Game theory · Interactive computer systems · Knowledge management · Mobile devices · Navigation · Navigation charts · Portable equipment · Wearable computers · Human computer interaction · tactile displays · games · crisis management · naviagtion · multi-modal interfaces

Abstract

Mobile information systems aid first responders in their tasks. Support is often based on mobile maps. People have different preferences for map orientations (heading-up or north-up), but map orientations also have different advantages and disadvantages. In general north-up maps are good for building up situation awareness and heading-up maps are better for navigational tasks. Because of heavily loaded visual modalities, we expect that tactile waypoint information can enhance navigation speed and situation awareness. In this paper we describe an experiment conducted in a synthetic task environment, in which we examined the effect of heading-up and north-up displays on search and rescue performance of first responders, and if adding the tactile display improves performance. Mobile maps, multimodal interaction, wearable computing, navigation, tactile feedback, game-based simulation, crisis management, first responders