Print Email Facebook Twitter Increasing Acceptance of Haptic Feedback in UAV Teleoperations by Visualizing Force Fields Title Increasing Acceptance of Haptic Feedback in UAV Teleoperations by Visualizing Force Fields Author Ho, V. (Student TU Delft) Borst, C. (TU Delft Control & Simulation) van Paassen, M.M. (TU Delft Control & Simulation) Mulder, Max (TU Delft Control & Operations; TU Delft Control & Simulation) Department Control & Operations Date 2018 Abstract Haptic interfaces have been developed to assist human operators controlling unmanned aerial vehicles (UAV) be- yond line-of-sight. These systems complement the predominantly camera-based visual interfaces and act like a collision-avoidance system: when nearing obstacles, the operator gets re-directed by the haptic force feedback. Previous research showed that, although being successful in reducing the number of collisions, these haptic interfaces also lead to lower user acceptance, as the operators do not always understand the system’s intentions. This paper discusses two novel visualizations which were developed to increase operator acceptance. Both designs were evaluated in a human-in-the-loop experiment (n=12). Results from acceptance- related questionnaires show that our subjects preferred tele- operating the UAV with the visualizations active. Acceptance ratings were higher for the same levels of safety, performance and operator workload. To reference this document use: http://resolver.tudelft.nl/uuid:295ab7f8-338a-4fa5-a1f0-960c02e98e91 DOI https://doi.org/10.1109/SMC.2018.00514 Source Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics: Myazaki, Japan, 2018 Event SMC 2018: IEEE International Conference on Systems, Man, and Cybernetics, 2018-10-07 → 2018-10-10, Myazaki, Japan Part of collection Institutional Repository Document type conference paper Rights © 2018 V. Ho, C. Borst, M.M. van Paassen, Max Mulder Files PDF PID5481439.pdf 523.07 KB Close viewer /islandora/object/uuid:295ab7f8-338a-4fa5-a1f0-960c02e98e91/datastream/OBJ/view