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document
Hulst, R.J.M. (author)
Games are able to fulfil our innate motivational needs as well as our learned social needs. Therefore, games are motivating. While motivation is a key aspect within the process of behavioural change, games can effectively be deployed as a persuasive technology. Gamification, the use of game design elements in any non-game context, is seen as the...
master thesis 2016
document
Jain, R. (author)
This Master thesis report presents how design methodology founded on principles of positive psychology can be used to design for the prevention of stress. People who work in stressful professions are at increased risk of health problems. One of the key ways to maintain a positive outlook on life is by increasing the resilience of an individual,...
master thesis 2016