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Frens, J.C. (author), Bekebrede, G. (author), Quist, J.N. (author)
In order to support transition to a circular economy, visions and strategies need to be developed for which participatory backcasting can be used. This paper reports on the effects of using serious games as a possible supporting (social) engagement and design tool for vision development in participatory backcasting and has been applied to...
journal article 2024
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Freese, M. (author), Bekebrede, G. (author)
Cards for Biosafety is a serious game, which was developed as part of a national research project. The aim of this game is to let young biotechnology researchers learn about risks and mitigation measures in different biotechnology environments. To evaluate the game and its learning objective, an online questionnaire was developed and distributed...
conference paper 2023