Extending Honeytrap with Lua scripting

Honeytrap LUA implementation

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Abstract

This report describes the process, motivation and design choices made during the Bachelor End Project in collaboration with DutchSec. The project consists of implementing Lua-scripting into Honeytrap, which is programmed in Go. The following chapters will discuss which design choices were made, how the research was performed and how the final functionalities were implemented. A detailed system verification is done with proof of added value and besides that the system testing methods are described. Furthermore a conclusion is given that discusses what the project has achieved, what the use-cases are and whether it does what the client wants it to do.